Halo: Lone Wolf is a first-person tactical shooter video game based on the fictional events and settings in the Halo universe. Unlike other games in the series, Halo: Lone Wolf is centered around it's multiplayer functionalities. Due to this, it has an extensive amount of multiplayer maps, purchasable map pack add-ons, and firefight levels. It is also the first Halo series game that is solely available via Xbox LIVE Marketplace. Since the game's release, it's cost has remained at 2000 Microsoft Points. For occasional limited time events, however, the price of the game has been known to temporarily drop.
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| - Halo: Lone Wolf is a first-person tactical shooter video game based on the fictional events and settings in the Halo universe. Unlike other games in the series, Halo: Lone Wolf is centered around it's multiplayer functionalities. Due to this, it has an extensive amount of multiplayer maps, purchasable map pack add-ons, and firefight levels. It is also the first Halo series game that is solely available via Xbox LIVE Marketplace. Since the game's release, it's cost has remained at 2000 Microsoft Points. For occasional limited time events, however, the price of the game has been known to temporarily drop.
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| - First-person tactical shooter
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| - Matchmaking, Firefight, Custom Games, Forge, Theater
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| - Halo: Lone Wolf is a first-person tactical shooter video game based on the fictional events and settings in the Halo universe. Unlike other games in the series, Halo: Lone Wolf is centered around it's multiplayer functionalities. Due to this, it has an extensive amount of multiplayer maps, purchasable map pack add-ons, and firefight levels. It is also the first Halo series game that is solely available via Xbox LIVE Marketplace. Since the game's release, it's cost has remained at 2000 Microsoft Points. For occasional limited time events, however, the price of the game has been known to temporarily drop. Lone Wolf features four soundtracks: Ghosts and Glass, Uphill, Both Ways, Walking Away, and We Remember. All musical pieces were officially included into the Halo: Reach original soundtrack, however, none appear in their entirety throughout the Halo: Reach videogame. Ghosts and Glass acts as the background music throughout the opening scene, while the others are presented to players while they navigate the game's multiple lobbies.
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