Beacons are devices used in Project Sunburst in Crackdown 2. They are dropped into Freak lairs, where they begin a charging sequence and draw energy from Absorption Units for several minutes. When a Beacon is fully charged, it detonates, flooding the lair with a concentrated wave of light which destroys Freaks but leaves uninfected humans unharmed.
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| - Beacons are devices used in Project Sunburst in Crackdown 2. They are dropped into Freak lairs, where they begin a charging sequence and draw energy from Absorption Units for several minutes. When a Beacon is fully charged, it detonates, flooding the lair with a concentrated wave of light which destroys Freaks but leaves uninfected humans unharmed.
- Beacons are Blocks that project a beam of light into the sky. They were added in Update 0.16.0.
- Beacons were resources dropped by Grineer Prosecutors. They work similarly to Nav Coordinates and were required to build the Vay Hek Frequency Triangulator, which was previously used to access the Councilor Vay Hek Assassination mission. However, as all Vay Hek Frequency Triangulator blueprints have been removed from all players, this resource currently serves no purpose.
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| - Beacons are devices used in Project Sunburst in Crackdown 2. They are dropped into Freak lairs, where they begin a charging sequence and draw energy from Absorption Units for several minutes. When a Beacon is fully charged, it detonates, flooding the lair with a concentrated wave of light which destroys Freaks but leaves uninfected humans unharmed.
- Beacons are Blocks that project a beam of light into the sky. They were added in Update 0.16.0.
- Beacons were resources dropped by Grineer Prosecutors. They work similarly to Nav Coordinates and were required to build the Vay Hek Frequency Triangulator, which was previously used to access the Councilor Vay Hek Assassination mission. However, as all Vay Hek Frequency Triangulator blueprints have been removed from all players, this resource currently serves no purpose.
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