| abstract
| - Believe it or not, there's actually a story behind why the SSB/M characters are beating each other's brains in. Some kid in his room has a bunch of Nintendo action figures, and one day decides to play fight them. Super Smash Brothers is born. I don't know if this is how the actual concept came about in real life, but this is what you see when you first turn on the original Super Smash Brothers. And at the end of both SSB and SSBM's standard modes, Master Hand is the final boss. That's pretty much it story-wise, though MH is a fun fight when you don't know his patterns in battle. And in SSBM if you take off half of Master Hand's HP within 30 seconds, you fight both Master and Crazy Hand at the same time. Good stuff. MH is considerably harder in SSBM than in SSB, and hopefully Nintendo continues the Master Hand tradition by having an even harder form at the end of Super Smash Brothers Revolution. "The Master Hand awaits anyone who survives the long and difficult road to the Final Destination. This symbolic link between the real world and the imaginary battlefields of Super Smash Brothers Melee is quite a handful in battle, and just because it wears a white glove doesn't mean it fights clean. Get ready to be flicked, swatted, punched, and poked like crazy!" - Master Hand's trophy description in SSBM
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