About: Suspicious Shipments   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Suspicious Shipments by default is an Exterminate mission in the Corpus Ship tileset, with the targets ranging around 180 to 260 enemies. This mission has an unnaturally high rate of enemy spawns along with large numbers of Anti MOAs and Techs, exceeding that of even Pluto. Although enemies have shields and health appropriate for level 15-25, they deal much higher damage than their level would suggest, similar in value to Nightmare Mode, which when combined with the higher density of enemy groups makes these missions very difficult without end-game loadouts.

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  • Suspicious Shipments
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  • Suspicious Shipments by default is an Exterminate mission in the Corpus Ship tileset, with the targets ranging around 180 to 260 enemies. This mission has an unnaturally high rate of enemy spawns along with large numbers of Anti MOAs and Techs, exceeding that of even Pluto. Although enemies have shields and health appropriate for level 15-25, they deal much higher damage than their level would suggest, similar in value to Nightmare Mode, which when combined with the higher density of enemy groups makes these missions very difficult without end-game loadouts.
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  • Suspicious Shipments by default is an Exterminate mission in the Corpus Ship tileset, with the targets ranging around 180 to 260 enemies. This mission has an unnaturally high rate of enemy spawns along with large numbers of Anti MOAs and Techs, exceeding that of even Pluto. Although enemies have shields and health appropriate for level 15-25, they deal much higher damage than their level would suggest, similar in value to Nightmare Mode, which when combined with the higher density of enemy groups makes these missions very difficult without end-game loadouts. Occasionally, players will come across doors equipped with an "Advanced Locking Mechanism" requiring the Lotus to remotely open the lock. During this time, a short timer will appear which requires the players to defend themselves from enemy attack until Lotus has unlocked the door. Infested units also have a chance to appear, either as a small number of strays, or completely replacing the Corpus presence for the rest of the mission. Each alert gave players a chance to earn a new reward, which included: * ‍ 150,000; ‍ 175,000; ‍ 200,000 * x1 * x4 * x300 * Rare x10 * Cosmic Specter * * Blueprint * * Blueprint * * Blueprint
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