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- It has mutated back hair that helps the Dire Boar to disguise itself. It has a big appetite. File:Dire Boar.jpg
- Race: animal Alignment: true neutral Armor class: 16 Hit points: 52 Attack bonus: +13 Damage: 1d8+8 slashing damage (criticals: 20/x2) (creature weapon) Hit dice (level): 7 Challenge rating: 5 Trained skills:(‡) listen (10), spot (9) Feats: weapon proficiency (creature) Blueprint:(‡) nw_boardire Craft drop: leather hide
- Dire boars were omnivores and spent much of their time searching for food. Unlike ordinary pigs, dire boars were vicious and would attack any creature that approached.
- Dire boars are omnivorous and spend most of their time rooting around, much as ordinary pigs do. Spines adorn this enormous boar's back and neck. Its tusks are long, sharp, and barbed, and its small red eyes seem to burn with a wicked intelligence. They viciously attack anything that approaches them, however. Dire boars grow up to 12 feet long and weigh as much as 2,000 pounds. A dire boar charges its opponent, trying to rip the target open with its tusks. The quest Insult Coren Direbrew references Dire Boars.
- Hit Dice: 7d8+21 (52 hp) Initiative: +0 Speed: 40 ft. (8 squares) Armor Class: 15 (-1 size, +6 natural), touch 9, flat-footed 15 Base Attack/Grapple: +5/+17 Attack: Gore +12 melee (1d8+12) Full Attack: Gore +12 melee (1d8+12) Space/Reach: 10 ft./5 ft. Special Attacks: Ferocity Special Qualities: Low-light vision, scent Saves: Fort +8, Ref +5, Will +8 Abilities: Str 27, Dex 10, Con 17, Int 2, Wis 13, Cha 8 Skills: Listen +8, Spot +8 Feats: Alertness, Endurance, Iron Will Environment: Temperate forests Organization: Solitary or herd (5-8) Challenge Rating: Treasure: None Alignment: Always neutral
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| - This article is a stub. You can help NWN2Wiki by [ expanding it].
- It has mutated back hair that helps the Dire Boar to disguise itself. It has a big appetite. File:Dire Boar.jpg
- Race: animal Alignment: true neutral Armor class: 16 Hit points: 52 Attack bonus: +13 Damage: 1d8+8 slashing damage (criticals: 20/x2) (creature weapon) Hit dice (level): 7 Challenge rating: 5 Trained skills:(‡) listen (10), spot (9) Feats: weapon proficiency (creature) Blueprint:(‡) nw_boardire Craft drop: leather hide
- Hit Dice: 7d8+21 (52 hp) Initiative: +0 Speed: 40 ft. (8 squares) Armor Class: 15 (-1 size, +6 natural), touch 9, flat-footed 15 Base Attack/Grapple: +5/+17 Attack: Gore +12 melee (1d8+12) Full Attack: Gore +12 melee (1d8+12) Space/Reach: 10 ft./5 ft. Special Attacks: Ferocity Special Qualities: Low-light vision, scent Saves: Fort +8, Ref +5, Will +8 Abilities: Str 27, Dex 10, Con 17, Int 2, Wis 13, Cha 8 Skills: Listen +8, Spot +8 Feats: Alertness, Endurance, Iron Will Environment: Temperate forests Organization: Solitary or herd (5-8) Challenge Rating: Treasure: None Alignment: Always neutral Advancement: 8-16 HD (Large); 17-21 HD (Huge) Level Adjustment: -
- Dire boars were omnivores and spent much of their time searching for food. Unlike ordinary pigs, dire boars were vicious and would attack any creature that approached.
- Dire boars are omnivorous and spend most of their time rooting around, much as ordinary pigs do. Spines adorn this enormous boar's back and neck. Its tusks are long, sharp, and barbed, and its small red eyes seem to burn with a wicked intelligence. They viciously attack anything that approaches them, however. Dire boars grow up to 12 feet long and weigh as much as 2,000 pounds. A dire boar charges its opponent, trying to rip the target open with its tusks. The quest Insult Coren Direbrew references Dire Boars.
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