About: Street Fighter II: Champion Edition   Sponge Permalink

An Entity of Type : dbkwik:resource/Ny-_jxjsI8joQNDpOLXX_g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Street Fighter II: Champion Edition is a hacked version of the original SNES port of Street Fighter II: The World Warrior, developed by Twin Eagles Group and published by an unknown company. It was distributed in South America and was available before the official SNES port of Turbo: Hyper Fighting. Although the game is referred to as "Champion Edition" on the packaging it isn't actually referred to as this on the title screen, nor does it feature any of the gameplay tweaks or move changes featured in the arcade release.

AttributesValues
rdf:type
rdfs:label
  • Street Fighter II: Champion Edition
rdfs:comment
  • Street Fighter II: Champion Edition is a hacked version of the original SNES port of Street Fighter II: The World Warrior, developed by Twin Eagles Group and published by an unknown company. It was distributed in South America and was available before the official SNES port of Turbo: Hyper Fighting. Although the game is referred to as "Champion Edition" on the packaging it isn't actually referred to as this on the title screen, nor does it feature any of the gameplay tweaks or move changes featured in the arcade release.
dcterms:subject
Console
  • SNES
Date
  • 1993(xsd:integer)
Caption
  • Street Fighter II: Champion Edition's title screen
hackof
  • Street Fighter II: The World Warrior
originalby
  • Capcom
dbkwik:bootleggame...iPageUsesTemplate
Alt
  • Street Fighter III: Super Version, Street Fighter V
Developer
abstract
  • Street Fighter II: Champion Edition is a hacked version of the original SNES port of Street Fighter II: The World Warrior, developed by Twin Eagles Group and published by an unknown company. It was distributed in South America and was available before the official SNES port of Turbo: Hyper Fighting. Although the game is referred to as "Champion Edition" on the packaging it isn't actually referred to as this on the title screen, nor does it feature any of the gameplay tweaks or move changes featured in the arcade release. Unlike the official SNES port of the original SFII, this version adds the ability to play as the final four boss characters, which was a feature previously unavailable regardless of the rumors floating around at the time. Prior to this being released the only way to access these characters was through a Game Genie code published in the American video game magazine Electronic Gaming Monthly, which was extremely buggy and only worked in two player versus mode.
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