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An Entity of Type : dbkwik:resource/TJvtOATVOyHhI_Ny6vCNlQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The dolgrim were created ages ago by the daelkyr during the Daelkyr War in the Age of Monsters. The dolgrim, said to be created by Dyrrn the Corruptor, are the aberrant merging of two goblin bodies. Dolgrim contain two brains, two mouths, and two sets of hands, and are used as foot troopers by their masters, the beholders and the dolgaunts. Since the Age of Monsters, the dolgrim have haunted the Khyber and the caves across Khorvaire.

AttributesValues
rdf:type
rdfs:label
  • Dolgrim
rdfs:comment
  • The dolgrim were created ages ago by the daelkyr during the Daelkyr War in the Age of Monsters. The dolgrim, said to be created by Dyrrn the Corruptor, are the aberrant merging of two goblin bodies. Dolgrim contain two brains, two mouths, and two sets of hands, and are used as foot troopers by their masters, the beholders and the dolgaunts. Since the Age of Monsters, the dolgrim have haunted the Khyber and the caves across Khorvaire.
  • In the Eberron campaign setting for the Dungeons & Dragons role-playing game, dolgrims are aberrations originally created by merging two goblins into one creature. They resemble a gray-colored goblin with two mouths, one above the other, and four arms, and generally carry a large assortment of different weapons in these arms. Stupid and bred for obedience to superiors such as dolgaunts, they are the basic foot soldiers of the daelkyr forces. Occasionally they have been known to serve the Cults of the Dragon Below.
Alignment
dcterms:subject
dbkwik:annex/prope...iPageUsesTemplate
dbkwik:eberron/pro...iPageUsesTemplate
Homeland
Name
  • Dolgrim
Type
Caption
  • A dolgrim, from the Eberron Campaign Setting
3e type
4e type
  • Aberrant Humanoid
3e advancement
  • By character class
3e size
  • Small
4e size
  • Small
4e source
  • Eberron Campaign Guide, pg. 203
3e class
3e source
  • Eberron Campaign Setting, pg. 282-283
Language
  • Common, Undercommon/Deep Speech and sometimes Goblin
Weight
  • 55.0
wizards image URL
Height
  • 6.0
Source
  • Eberron Campaign Setting
3e modifiers
  • +2 Strength, +2 Dexterity, -2 Intelligence, -2 Charisma
abstract
  • The dolgrim were created ages ago by the daelkyr during the Daelkyr War in the Age of Monsters. The dolgrim, said to be created by Dyrrn the Corruptor, are the aberrant merging of two goblin bodies. Dolgrim contain two brains, two mouths, and two sets of hands, and are used as foot troopers by their masters, the beholders and the dolgaunts. Since the Age of Monsters, the dolgrim have haunted the Khyber and the caves across Khorvaire.
  • In the Eberron campaign setting for the Dungeons & Dragons role-playing game, dolgrims are aberrations originally created by merging two goblins into one creature. They resemble a gray-colored goblin with two mouths, one above the other, and four arms, and generally carry a large assortment of different weapons in these arms. Stupid and bred for obedience to superiors such as dolgaunts, they are the basic foot soldiers of the daelkyr forces. Occasionally they have been known to serve the Cults of the Dragon Below.
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