About: Auto Retaliate   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Auto Retaliate is a Combat option that allows the player to choose whether his/her character fights back when attacked. Players can turn it on or off by going to the Combat Options tab and clicking the icon that says "Auto retaliate (On)/(Off)". The player will attempt to automatically retaliate to the attacker 1 tick after he/she is attacked. This option is helpful if the player wants to run through an area with lots of monsters that have aggressiveness, run away from attacking players, or just not fight back when attacked.

AttributesValues
rdfs:label
  • Auto Retaliate
rdfs:comment
  • Auto Retaliate is a Combat option that allows the player to choose whether his/her character fights back when attacked. Players can turn it on or off by going to the Combat Options tab and clicking the icon that says "Auto retaliate (On)/(Off)". The player will attempt to automatically retaliate to the attacker 1 tick after he/she is attacked. This option is helpful if the player wants to run through an area with lots of monsters that have aggressiveness, run away from attacking players, or just not fight back when attacked.
  • This option is helpful if the player wants to run through an area with lots of monsters that have Aggressiveness, run away from attacking players, or just not fight back when attacked. It is recommended to turn Auto Retaliate OFF when players are in an area with traps. You can find the auto-retaliate button near the adrenaline bar.
dcterms:subject
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
abstract
  • This option is helpful if the player wants to run through an area with lots of monsters that have Aggressiveness, run away from attacking players, or just not fight back when attacked. It is recommended to turn Auto Retaliate OFF when players are in an area with traps. You can find the auto-retaliate button near the adrenaline bar. File:Auto-retaliate.png * When Auto Retaliate is ON, the player's character walks/runs towards the monster (or player) attacking and fights back. File:Auto-retaliate off.png * When Auto Retaliate is OFF, the player's character just stands where he/she is and takes the hits from the monster, or another player.
  • Auto Retaliate is a Combat option that allows the player to choose whether his/her character fights back when attacked. Players can turn it on or off by going to the Combat Options tab and clicking the icon that says "Auto retaliate (On)/(Off)". The player will attempt to automatically retaliate to the attacker 1 tick after he/she is attacked. This option is helpful if the player wants to run through an area with lots of monsters that have aggressiveness, run away from attacking players, or just not fight back when attacked. It is recommended to turn Auto Retaliate OFF when players are in an area with traps. * When Auto Retaliate is ON, the player's character walks/runs towards the monster (or player) attacking and fights back. * When Auto Retaliate is OFF, the player's character just stands where he is and takes the hits from the monster, or another player.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software