it has a guaranteed follow-up on a counter hit, and can be used to stop opponents from tech-rolling and even getting up off the ground in some cases. The command input is d+1.
it has a guaranteed follow-up on a counter hit, and can be used to stop opponents from tech-rolling and even getting up off the ground in some cases. The command input is d+1.
it has a guaranteed follow-up on a counter hit, and can be used to stop opponents from tech-rolling and even getting up off the ground in some cases. The command input is d+1.