Although somewhat of an Asteroids clone, Space Fury still managed to be a bit of a unique offering when it hit the arcades in the early 1980s. First off, it was one of the earlier games that talked. Also having a one-eyed alien appear at the beginning of every game saying "hmmmm, a creature for my amusement" was good for a laugh. And it was a bit of an "Asteroids in reverse" game, due to not breaking up big objects into small ones, but small objects would come together to form big ones, and plus players got to dock with shells to increase the firepower of their ship.
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| - Although somewhat of an Asteroids clone, Space Fury still managed to be a bit of a unique offering when it hit the arcades in the early 1980s. First off, it was one of the earlier games that talked. Also having a one-eyed alien appear at the beginning of every game saying "hmmmm, a creature for my amusement" was good for a laugh. And it was a bit of an "Asteroids in reverse" game, due to not breaking up big objects into small ones, but small objects would come together to form big ones, and plus players got to dock with shells to increase the firepower of their ship.
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| - Although somewhat of an Asteroids clone, Space Fury still managed to be a bit of a unique offering when it hit the arcades in the early 1980s. First off, it was one of the earlier games that talked. Also having a one-eyed alien appear at the beginning of every game saying "hmmmm, a creature for my amusement" was good for a laugh. And it was a bit of an "Asteroids in reverse" game, due to not breaking up big objects into small ones, but small objects would come together to form big ones, and plus players got to dock with shells to increase the firepower of their ship. Flash forwarding to a little over 15 years later (in 2006), Space Frenzy would mark yet another logical vector clone to be brought to the Vectrex--minus the color from the arcade original, of course (along with only being for one player).
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