About: Warping   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Users has ability to generate and manipulate elemental forces to accomplish amazing feats. Much like Spatial Manipulation, the ability itself is derived from the user's own force of will and depends highly on imagination. Any form of matter is surrounded by an element of the user's choosing and is manipulated as such. Some extremely high level users may be able to bend ambient energy, human emotion, and/or conscious thought.

AttributesValues
rdf:type
rdfs:label
  • Warping
rdfs:comment
  • Users has ability to generate and manipulate elemental forces to accomplish amazing feats. Much like Spatial Manipulation, the ability itself is derived from the user's own force of will and depends highly on imagination. Any form of matter is surrounded by an element of the user's choosing and is manipulated as such. Some extremely high level users may be able to bend ambient energy, human emotion, and/or conscious thought.
  • The Warping Mode features the following powers: * • Distort * •• Flux * ••• Fading * •••• Extrusive Crumpling * ••••• Transportal
  • Warping is a form of fast transportation in The Legend of Zelda series. Throughout each game Link can activate warp points to be able to return to various parts of Hyrule without having to travel by foot.
  • Warper classifications, in addition to the standard 'WA', have a power level, which is based on the strongest (or only) warper effect. After the power level, there is a codification letter for each warper effect, which is followed by: If there are multiple effects, they are placed in order from strongest to weakest, following the power level (and a colon separator), and are separated by semicolons. The '5 cm' rule is arbitrary, but based on general observational research performed over many years.
  • Warping is a condition that accrues upon people, things, and places. It is always assciated with one of the four realms of power. It is usually accrued from prolonged exposure to a strong aura of one of the four realms of power or being the subject of a powerful spell or spell like effect. It can, but does not always accrue from botching the casting or invoking of any spell or spell like effect. File:Wcimage1.jpg
dcterms:subject
Row 1 info
  • manipulate elemental matter
Row 1 title
  • Power/Ability to:
dbkwik:zelda/prope...iPageUsesTemplate
Box Title
  • Warping
Caption
  • Our very own universe can condense and expand itself into creating or destroying matter.
dbkwik:powerlistin...iPageUsesTemplate
dbkwik:arsmagica/p...iPageUsesTemplate
dbkwik:crystalhall...iPageUsesTemplate
imagewidth
  • 360(xsd:integer)
BGCOLOR
  • black
abstract
  • Users has ability to generate and manipulate elemental forces to accomplish amazing feats. Much like Spatial Manipulation, the ability itself is derived from the user's own force of will and depends highly on imagination. Any form of matter is surrounded by an element of the user's choosing and is manipulated as such. Some extremely high level users may be able to bend ambient energy, human emotion, and/or conscious thought.
  • The Warping Mode features the following powers: * • Distort * •• Flux * ••• Fading * •••• Extrusive Crumpling * ••••• Transportal
  • Warping is a form of fast transportation in The Legend of Zelda series. Throughout each game Link can activate warp points to be able to return to various parts of Hyrule without having to travel by foot.
  • Warper classifications, in addition to the standard 'WA', have a power level, which is based on the strongest (or only) warper effect. After the power level, there is a codification letter for each warper effect, which is followed by: If there are multiple effects, they are placed in order from strongest to weakest, following the power level (and a colon separator), and are separated by semicolons. The '5 cm' rule is arbitrary, but based on general observational research performed over many years.
  • Warping is a condition that accrues upon people, things, and places. It is always assciated with one of the four realms of power. It is usually accrued from prolonged exposure to a strong aura of one of the four realms of power or being the subject of a powerful spell or spell like effect. It can, but does not always accrue from botching the casting or invoking of any spell or spell like effect. Warping is comparable in some ways to aging and decrepitude. Once obtained, it cannot be removed, at least not by Hermetic magic. As far as any magi know, it becomes a part of the subjects essential nature. File:Wcimage1.jpg
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