About: Perpetual Motion   Sponge Permalink

An Entity of Type : dbkwik:resource/XPG9KVrep2ElY3G9m8ZEkA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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AttributesValues
rdf:type
rdfs:label
  • Perpetual Motion
  • Perpetual motion
rdfs:comment
  • |}
  • Perpetual Motion was Axellor's Special Ability on Bakugan Dimensions.
  • "Perpetual Motion" is a music track that appeared as the ending theme for Brad Wong in Dead or Alive 3.
  • Perpetual Motion is the 3rd stage of the Zero G Station. You have to speed across the stage while avoiding swinging hammers that rotate 360°
  • Perpetual motion is the alleged claim of being able to extract useful energy by violating one of the laws of thermodynamics or tapping into a scientifically unknown source of energy. Perpetual motion doesn't exist.
sameAs
Albums
  • Dead or Alive 3 Original Sound Trax
Length
  • 94.0
Previous Track
  • "Cracker"
dcterms:subject
Require
  • Level 81, 70 points in Enchanter tree
Passive
  • yes
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dbkwik:dead-oraliv...iPageUsesTemplate
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Performers
Next Track
  • "Look Ahead"
Type
  • Command
DESC
  • Perpetual Motion increases the duration of all Perpetuality triggered effects by a small amount.
Composers
dbkwik:bakugan/pro...iPageUsesTemplate
Line
  • Sentinel's Fate Attributes
Title
  • ""
Class
  • Enchanter
Cost
  • 1(xsd:integer)
for
Effects
  • *Improves the duration by x seconds.
Max
  • 8(xsd:integer)
abstract
  • |}
  • Perpetual Motion was Axellor's Special Ability on Bakugan Dimensions.
  • "Perpetual Motion" is a music track that appeared as the ending theme for Brad Wong in Dead or Alive 3.
  • Perpetual Motion is the 3rd stage of the Zero G Station. You have to speed across the stage while avoiding swinging hammers that rotate 360°
  • Perpetual motion is the alleged claim of being able to extract useful energy by violating one of the laws of thermodynamics or tapping into a scientifically unknown source of energy. Perpetual motion doesn't exist.
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