About: Runecrafting Guild/dialogue   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Elriss: Welcome to the Runecrafting Guild. Player: What is this place? Elriss: This is the Runecrafting Guild, as I said. After the secret of Runecrafting was re-discovered, I set up the guild as a place for the most advanced runecrafters to work together. Player: Work together towards what? Elriss: Towards a greater understanding of Runecrafting, of course. The basics of Runecrafting may have been re-discovered, but many of the secrets of the first Wizards' Tower remain unknown. Player: What secrets? Elriss: Oh, nothing to interest an adventurer such as yourself, I'm sure. Player: I'm interested.

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  • Runecrafting Guild/dialogue
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  • Elriss: Welcome to the Runecrafting Guild. Player: What is this place? Elriss: This is the Runecrafting Guild, as I said. After the secret of Runecrafting was re-discovered, I set up the guild as a place for the most advanced runecrafters to work together. Player: Work together towards what? Elriss: Towards a greater understanding of Runecrafting, of course. The basics of Runecrafting may have been re-discovered, but many of the secrets of the first Wizards' Tower remain unknown. Player: What secrets? Elriss: Oh, nothing to interest an adventurer such as yourself, I'm sure. Player: I'm interested.
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abstract
  • Elriss: Welcome to the Runecrafting Guild. Player: What is this place? Elriss: This is the Runecrafting Guild, as I said. After the secret of Runecrafting was re-discovered, I set up the guild as a place for the most advanced runecrafters to work together. Player: Work together towards what? Elriss: Towards a greater understanding of Runecrafting, of course. The basics of Runecrafting may have been re-discovered, but many of the secrets of the first Wizards' Tower remain unknown. Player: What secrets? Elriss: Oh, nothing to interest an adventurer such as yourself, I'm sure. Player: I'm interested. Elriss: We all have our projects, adventurer. Acantha and Vief are happy to involve junior runecrafters in their feud, but others prefer to keep their research private until it is revealed. An idea may be subjected to cruel ridicule if it is aired prematurely. you must forgive me if I am not so forthcoming again. Player: Go on, tell me. Elriss: Leave me be! Player: Acantha and Vief are hardly working together! Elriss: Aren't they? They think their debate about orb colour is so important, but do you really think it matters which team you join? Player: Of course it matters! Elriss: Of course it does, of course it does. Be careful which team you join, then. I'll accept your reward tokens, either way. Player: No, I suppose not. Elriss: No. The important thing is that orbs get pushed back into the altars, whatever colour they are. Player: Where are we, exactly? Elriss: You will notice that, whenever you use a runecrafting altar, you enter another place: a self-contained island, or a cave, or some other place, which contains the true altar. These temples are not exactly in runescape. they are pocket dimensions unto themselves: areas of folded space created by the energy of the rune altar. Player: so, we're in something similar? Elriss: Quite right. This is a shadow of the Wizards' Tower, created by own magic. What better place to study the mysteries of runecrafting? Player: What does that have to do with the guild? Elriss: Don't you see? The Runecrafting Guild exists in a similar pocket dimension, created by our own magic. What better place to study the mysteries of runecrafting? Player: What can I do here? Elriss: Wizard Acantha and Wizard Vief are running The Great Orb Project. It requires a large number of runecrafters, so you should speak with them if you want something to do. Player: Tell me about Acantha and Vief's project. Elriss: The Orb proj...I beg your pardon, The Great Orb Project? It's truly fascinating. Wizard Acantha and Vief have found that energy energy leaks out of some of the Runecrafting altars. They are recruiting teams of experienced runecrafters, such as yourself, to force the energy back in. Join one of the teams by speaking to Wizard Acantha or Wizard Vief. When the Wizards have enough helpers, I will open a portal to the Air Altar. The energy appears in the form of floating orbs. these can be moved by means of wands that attract or repel them. Acantha or Vief will give you one of each wand. Your goal is to move the correct colour orb to the altar stone, while keeping the other orbs away. Wizard Acantha favours the green orbs, while Wizard Vief favours the yellow ones. You will also have a third wand, which allows you to make magical barriers to block the opposing team's orbs. After two minutes, the team that has absorbed the most orbs wins that altar. I then open a portal to the next altar in the sequence. After you have visited all eight altars, you will be returned hear. Player: What is in it for me? Elriss: A fair question. we have agreed on a token scheme that allows you to choose from several rewards. When you return from the last altar, your senior wizard will give you a number of tokens. you will get 50 tokens per altar that your team has captured, provided that you contribute to the capture in some way. you will get an extra if your team captured more altars overall, or 50 extra if it is a draw. You can exchange the tokens for rewards by speaking to me. you may also find rune essence appearing in your inventory at the end of each round. this is a side product of the absorption process and you are free to use it as you wish. Player: Which colour orb is best? Elriss: Wizard Acantha believes that the green orbs are best. Wizard Vief believes that the yellow ones are. You should help out the wizard whose team you join. Player: But what do you think? Elriss: Does it matter? Player: Of course it matters! Elriss: Of course it does, of course it does. Be careful which team you join, then. I'll accept your reward tokens, either way. Player: No, I suppose not. Elriss: No. The important thing is that orbs get pushed back into the altars, whatever colour they are.
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