About: Thief (Disgaea 2)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Thief is a Human class appearing in Disgaea 2: Cursed Memories and its remake, Disgaea 2: Dark Hero Days. The Thief can be created from the beginning of the game. Their Special Ability allows them to have a greater chance to steal items; Lover specialists increase this chance even more.

AttributesValues
rdfs:label
  • Thief (Disgaea 2)
rdfs:comment
  • The Thief is a Human class appearing in Disgaea 2: Cursed Memories and its remake, Disgaea 2: Dark Hero Days. The Thief can be created from the beginning of the game. Their Special Ability allows them to have a greater chance to steal items; Lover specialists increase this chance even more.
Staff
  • C
  • D
dcterms:subject
BaseHP
  • 14(xsd:integer)
  • 15(xsd:integer)
  • 16(xsd:integer)
  • 17(xsd:integer)
  • 18(xsd:integer)
  • 19(xsd:integer)
bow
  • A
  • C
  • B
BaseDEF
  • 7(xsd:integer)
  • 8(xsd:integer)
  • 9(xsd:integer)
Jump
  • 25(xsd:integer)
disver
  • D2
BaseINT
  • 8(xsd:integer)
  • 9(xsd:integer)
  • 10(xsd:integer)
Monster
  • N/A
BaseATK
  • 10(xsd:integer)
  • 11(xsd:integer)
  • 12(xsd:integer)
  • 13(xsd:integer)
  • 14(xsd:integer)
  • 15(xsd:integer)
L
  • 1(xsd:integer)
  • 8(xsd:integer)
  • 20(xsd:integer)
  • 40(xsd:integer)
Name
  • Rogue
  • Trickster
  • Scout
  • Thief
  • Bandit
  • Master Thief
Romaji
  • ??
N
  • Health
  • Freedom
  • Consciousness
  • Memory
S
  • 8(xsd:integer)
  • 16(xsd:integer)
dbkwik:disgaea/pro...iPageUsesTemplate
Move
  • 6(xsd:integer)
H
  • 16(xsd:integer)
Sword
  • C
  • B
fist
  • C
  • B
Japanese
  • ??
E
  • am80
  • pr80
  • ps80
  • sl80
P
  • --
counter
  • 0(xsd:integer)
D
  • Steal Consciousness .
  • Steal Freedom .
  • Steal Health .
  • Steal Memory .
Throw
  • 3(xsd:integer)
R
  • 1(xsd:integer)
Gun
  • A
  • C
  • B
SPD%
  • 110(xsd:integer)
  • 120(xsd:integer)
  • 130(xsd:integer)
BaseRES
  • 10(xsd:integer)
  • 11(xsd:integer)
  • 12(xsd:integer)
  • 13(xsd:integer)
  • 14(xsd:integer)
  • 15(xsd:integer)
HP%
  • 80(xsd:integer)
  • 90(xsd:integer)
DEF%
  • 70(xsd:integer)
  • 80(xsd:integer)
HIT%
  • 100(xsd:integer)
  • 110(xsd:integer)
  • 120(xsd:integer)
SP%
  • 100(xsd:integer)
  • 110(xsd:integer)
BaseSPD
  • 16(xsd:integer)
  • 17(xsd:integer)
  • 18(xsd:integer)
  • 19(xsd:integer)
  • 20(xsd:integer)
  • 21(xsd:integer)
Axe
  • E
BaseSP
  • 11(xsd:integer)
  • 12(xsd:integer)
  • 13(xsd:integer)
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