About: Close Quarters Combat   Sponge Permalink

An Entity of Type : dbkwik:resource/NH4qx9CLjRDUI5PQXvgsxg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Close Quarters Combat (CQC) special forces has been sent to a secret lab building without clear briefing, something must have gone very wrong inside the building. A funny flash game packed with many levels, weapons, and a lot of action.

AttributesValues
rdf:type
rdfs:label
  • Close Quarters Combat
  • Close quarters combat
  • CLOSE QUARTERS COMBAT
  • Close Quarters Combat
rdfs:comment
  • The Close Quarters Combat (CQC) special forces has been sent to a secret lab building without clear briefing, something must have gone very wrong inside the building. A funny flash game packed with many levels, weapons, and a lot of action.
  • Clsoe Quarters Combat (CQC) is the most popular form of gaming on War Rock. There are a total of three different game modes on CQC, including Deathmatch, Free For All (FFA), and Explosive. The most famous battle in WarRock.
  • CLOSE QUARTERS COMBAT is a track in the BIOHAZARD Operation Raccoon City ORIGINAL SOUNDTRACK album.
  • Close Quarters Combat (comunmente llamado CQC) es una técnica de lucha, en la que se actúa rápido y tiene ventajas en el campo de batalla. Se puede hacer sin armas, con cuchillo o con armas específicas. El CQC trata de Combate Cuerpo-a-Cuerpo, delante de un soldado enemigo hay que pensar y actuar, y hay una serie de comandos que se pueden utilizar fácilmente, para coger un soldado, apartarlo del camino o sacarle información.
  • Close quarters combat (CQC) is a type of warfare in which (usually) small units or teams engage the enemy (usually with personal weapons) at very short range, up to 30 meters, from proximity hand-to-hand combat to close quarter target negotiation with short range firearms. It is a fighting style practiced by various different military's and police force's world wide.
  • Close Quarters Combat (CQC) or Close Quarters Battle (CQB) is a type of warfare in which (usually) small units or teams engage the enemy with personal weapons at very short range, upto 30 meters, from proximity hand-to-hand combat to close quarter target negotiation with short range firearms. In the typical CQC scenario, the attackers try a very fast, violent takeover of a vehicle or structure controlled by the defenders, who usually have no easy way to withdraw. Because enemies, hostages/civilians, and fellow operators can be closely intermingled, CQC demands a rapid assault and a precise application of lethal force. The operators need great proficiency with their weapons, but also the ability to make split-second decisions in order to avoid or limit friendly casualties. CQC is defined as
  • Close Quarters Combat (CQC), Close Quarters Battle (CQB) or Close Combat Fighting is a physical confrontation between two or more combatants. It can take place between military units, police and criminals, and other similar actions. In warfare it usually consists of small units or teams engage the enemy with personal weapons at very short range, up to 30 meters, from proximity hand-to-hand combat to close quarter target negotiation with short range firearms. In the typical close quarters combat scenario, the attackers try a very fast, violent takeover of a vehicle or structure controlled by the defenders, who usually have no easy way to withdraw. Because enemies, hostages/civilians, and fellow operators can be closely intermingled, close quarters combat demands a rapid assault and a precis
sameAs
dcterms:subject
Icon Number
  • 78(xsd:integer)
talent req
  • None
Affects
  • Dagger and fist weapon critical strike chance
Icon Color
  • Green
Icon Border
  • 2(xsd:integer)
points req
  • 10(xsd:integer)
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