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An Entity of Type : dbkwik:resource/JJ8D-mMoI_PjYwzLpW1psQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Solar Beam (ソーラービーム, Solar Beam) is a damage-dealing Grass-type move introduced in the first generation. It is TM22 in every generation.

AttributesValues
rdf:type
rdfs:label
  • Solar Beam
rdfs:comment
  • Solar Beam (ソーラービーム, Solar Beam) is a damage-dealing Grass-type move introduced in the first generation. It is TM22 in every generation.
  • Solar Beam is a druid ability learned at level 28 by druids who have chosen the Balance specialization. It works similarly to Freya's Sunbeam spell, instantly silencing the target until they move out of the effect radius.
  • __NOWYSIWYG__ Solar Beam Battle Data Affected by Contest Data Contests (RSE) Super Contests (DPPt) Contest Spectaculars (ORAS) Solar Beam is a Grass-type move from Generation I.
  • ▲ Damage: 65 → 120
  • Sceptile will charge up the Solar Beam over time; the amount of charge it has is indicated by the orbs on Sceptile's back. When they glow completely bright and shimmer, the attack is completely charged. Input the command for the attack to launch the solar beam. The beam gets wider and deals more damage when fully charged. It has a great range and can be fired at different angles if the controller input is used.
Generation
  • I
appeal
  • 1(xsd:integer)
  • 4(xsd:integer)
Level
  • 28(xsd:integer)
dcterms:subject
Intro
kingsrock
  • 1(xsd:integer)
contesttype
  • Cool
Attack power
  • 120(xsd:integer)
Cast Time
  • Instant
magiccoat
  • 0(xsd:integer)
brightpowder
  • 1(xsd:integer)
DPS
  • 25(xsd:double)
snatch
  • 0(xsd:integer)
Affects
  • Selected Target
Cooldown
  • 4(xsd:double)
  • 60.0
detect
  • 1(xsd:integer)
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Category
  • Special
Range
  • 40.0
PP
  • 10(xsd:integer)
Power
  • 120(xsd:integer)
Game
Name
  • Solar Beam
  • SolarBeam
Type
  • Grass
  • Offensive
  • Attack
  • Projectile
debuff dur
  • 5.0
debuff desc
  • Interrupted.
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Specialization
  • Balance
Title
  • Solar Beam
Use
  • Special
Class
Description
  • A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
  • Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Lasts for 8 sec.
Input
  • Side Special
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