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rdf:type
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rdfs:label
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rdfs:comment
| - Creates an illusory sound used to distract and lure away for infiltration
- Level: , Components: V, S, M Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: Illusory sounds Duration: 1 round/level (D) Saving Throw: Will disbelief (if interacted with) Spell Resistance: No
- Ghost Sound was a Shosuro Tejina spell which allowed the caster to create a volume of sound that rose, receded, approached, or remained at a place.
- Following the Spellplague, ghost sound, like all cantrips, became an at-will spell that wizards are capable of casting at any time without preparation. Prior to the Spellplague, ghost sound was also cast by bards and sorcerers, with much the same purpose. At this time, spells were accessed through the Weave and, as such, ghost sound could be cast only a limited number of times. Like other spells of the time, ghost sound grew in potency with the experience and power of its caster, growing louder as the caster grew more powerful.
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dcterms:subject
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debut shippuden
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literal english
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jutsu rank
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jutsu classification
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unnamed jutsu
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jutsu range
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hand signs
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jutsu class type
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dbkwik:dnd4/proper...iPageUsesTemplate
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dbkwik:forgotten-r...iPageUsesTemplate
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dbkwik:forgottenre...iPageUsesTemplate
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dbkwik:l5r/property/wikiPageUsesTemplate
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dbkwik:narutofanon...iPageUsesTemplate
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dbkwik:freed20/pro...iPageUsesTemplate
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Range
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Origin
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Name
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Romaji
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Keywords
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flavor
| - With a wink, you create an illusory sound that emanates from somewhere close by.
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Target
| - One object or unoccupied square
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Action
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Usage
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Effect
| - You cause a sound as quiet as a whisper or as loud as a yelling or fighting creature to emanate from the target. You can produce nonvocal sounds such as the ringing of a sword blow, jingling armor, or scraping stone. If you whisper, you can whisper quietly enough that only creatures adjacent to the target can hear your words.
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abstract
| - Creates an illusory sound used to distract and lure away for infiltration
- Level: , Components: V, S, M Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: Illusory sounds Duration: 1 round/level (D) Saving Throw: Will disbelief (if interacted with) Spell Resistance: No
- Ghost Sound was a Shosuro Tejina spell which allowed the caster to create a volume of sound that rose, receded, approached, or remained at a place.
- Following the Spellplague, ghost sound, like all cantrips, became an at-will spell that wizards are capable of casting at any time without preparation. Prior to the Spellplague, ghost sound was also cast by bards and sorcerers, with much the same purpose. At this time, spells were accessed through the Weave and, as such, ghost sound could be cast only a limited number of times. Like other spells of the time, ghost sound grew in potency with the experience and power of its caster, growing louder as the caster grew more powerful.
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