About: StarCraft: Ghost   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

StarCraft: Ghost was a tactical action game for video game consoles, announced on September 19, 2002, under development by Blizzard Entertainment and Nihilistic Software. Development later shifted to Swingin' Ape Studios, which Blizzard eventually bought. The game was based in the StarCraft universe. Blizzard, known for computer games, took a step in a different direction by developing it exclusively for the Xbox and PlayStation 2 video game consoles. A GameCube version was also planned, but it was canceled in November 2005.

AttributesValues
rdfs:label
  • StarCraft: Ghost
rdfs:comment
  • StarCraft: Ghost was a tactical action game for video game consoles, announced on September 19, 2002, under development by Blizzard Entertainment and Nihilistic Software. Development later shifted to Swingin' Ape Studios, which Blizzard eventually bought. The game was based in the StarCraft universe. Blizzard, known for computer games, took a step in a different direction by developing it exclusively for the Xbox and PlayStation 2 video game consoles. A GameCube version was also planned, but it was canceled in November 2005.
sameAs
dcterms:subject
dbkwik:starcraft/p...iPageUsesTemplate
Platforms
  • Xbox, Playstation 2, and Gamecube
Name
  • StarCraft: Ghost
Genre
  • Third-person shooter
ImgSize
  • 200(xsd:integer)
col
  • 2(xsd:integer)
Input
  • Game controller
Modes
  • Single-player, multiplayer
Released
  • Indefinitely postponed
Engine
  • Proprietary
Developer
scroll
  • x
Designer
  • Chris Metzen
  • Dave Maldonado
  • Jacob Stephens
  • John LaGrave
abstract
  • StarCraft: Ghost was a tactical action game for video game consoles, announced on September 19, 2002, under development by Blizzard Entertainment and Nihilistic Software. Development later shifted to Swingin' Ape Studios, which Blizzard eventually bought. The game was based in the StarCraft universe. Blizzard, known for computer games, took a step in a different direction by developing it exclusively for the Xbox and PlayStation 2 video game consoles. A GameCube version was also planned, but it was canceled in November 2005.
is Series of
is Game of
is Custom of
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