About: Polder (Civ6)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Polder is a unique tile improvement of the Dutch civilization in Civilization VI: Rise and Fall. It must be built on Coast or Lake tiles with at least three adjacent flat (non-hill) land tiles. * Effects: * +1 File:Civ6Food.png Food * +1 File:Civ6Food.png Food for every adjacent Polder * +1 File:Civ6Production.png Production * +0.5 File:Housing6.png Housing

AttributesValues
rdfs:label
  • Polder (Civ6)
rdfs:comment
  • The Polder is a unique tile improvement of the Dutch civilization in Civilization VI: Rise and Fall. It must be built on Coast or Lake tiles with at least three adjacent flat (non-hill) land tiles. * Effects: * +1 File:Civ6Food.png Food * +1 File:Civ6Food.png Food for every adjacent Polder * +1 File:Civ6Production.png Production * +0.5 File:Housing6.png Housing
dcterms:subject
Unique
  • Dutch
req
  • TBA
dbkwik:civilizatio...iPageUsesTemplate
Game
  • Rise and Fall
Name
  • Polder
Effect
  • +1
  • +0.5 Housing
  • +1 +1 for every adjacent Polder
abstract
  • The Polder is a unique tile improvement of the Dutch civilization in Civilization VI: Rise and Fall. It must be built on Coast or Lake tiles with at least three adjacent flat (non-hill) land tiles. * Effects: * +1 File:Civ6Food.png Food * +1 File:Civ6Food.png Food for every adjacent Polder * +1 File:Civ6Production.png Production * +0.5 File:Housing6.png Housing
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