About: Bludgeoner   Sponge Permalink

An Entity of Type : dbkwik:resource/0bpYeOWihjsuLJtrLznEdw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Bludgeoners are a type of Hammer.

AttributesValues
rdf:type
rdfs:label
  • Bludgeoner
rdfs:comment
  • Bludgeoners are a type of Hammer.
  • The Bludgeoner is a specialized Combat class focusing on fighting with . Note that while the weapon type is called Mace, the effect enhancing this weapon type is called [Hammer]. This is a mistranslation, the effect does indeed work with Maces. How to Obtain: Reaching this class requires a Mystic/Item balance regardless of what the original class type is, while Mace has to be the highest Weapon skill. From Freelancer simply keep the balance while training maces.
dcterms:subject
pvpreward
  • Basic
commonsalvage
  • Wood Planks
raresalvage
  • ?
how
  • Item / Mystic Balance
  • Highest Weapon: Mace
dbkwik:guildwars/p...iPageUsesTemplate
dbkwik:lastremnant...iPageUsesTemplate
Category
  • Combat
Attributes
Type
Rank
  • 3(xsd:integer)
Style
  • Yes
Effect
  • Hammer
  • Hot-Blooded
  • Init AP
abstract
  • Bludgeoners are a type of Hammer.
  • The Bludgeoner is a specialized Combat class focusing on fighting with . Note that while the weapon type is called Mace, the effect enhancing this weapon type is called [Hammer]. This is a mistranslation, the effect does indeed work with Maces. How to Obtain: Reaching this class requires a Mystic/Item balance regardless of what the original class type is, while Mace has to be the highest Weapon skill. From Freelancer simply keep the balance while training maces. Upgrade Options: Keeping the Mystic/Item balance is not an easy task, but it's the only way to obtain the next rank of the Combat classes: X360 * Warrior: Two-Handed 9 or Power Grip 9, STR41+ * Fencer: One-Handed 9 or Dual Wield 9, STR41+ * Warrior: One-Handed 9 and Power Grip 9, STR41+ * Fencer: One-Handed 9 and Dual Wield 9, STR41+ Letting the scale tip in either direction, allowing either Items or Mystics to become significant, will likely result in an Item, Item+Combat or Mystic+Combat class change upon reaching STR41, depending on the individual skill levels. The only way to prevent this is to not meet the skill requirements for any of these classes. Mystic classes are also an option if Mystics are developed to be the only significant skill group.
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