About: Rope Dart   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Rope Dart was a ninja weapon to be used at range to deliver an attack with a poisoned dart and then retrieve it safely. The wielder twirled the heavy dart and then released it at his foe, pulling it back afterward.

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  • Rope Dart
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  • The Rope Dart was a ninja weapon to be used at range to deliver an attack with a poisoned dart and then retrieve it safely. The wielder twirled the heavy dart and then released it at his foe, pulling it back afterward.
  • Upgrades include: • Trap duration increase • Fiber rope (rather than odinary rope) • Poison coating • Paralasis coating • Sleep coating • Trank coating • Improved power • Improved affinity • Better aro-dynamics (adds speed and acuracy) • Longer rope (for range) • Improved sharpness • Improved grip • No grip RD A: Improved grip, sharpness and range RD B Improved aro-dynamics, power/attack, and sharpness. You may have up to five different RD combos. Hilighting a specific RD combo and pressing X will craft one more at the cost of 1000z Stats: Atk: 300 (improved 500) Range: 10M (improved 15M)
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abstract
  • The Rope Dart was a ninja weapon to be used at range to deliver an attack with a poisoned dart and then retrieve it safely. The wielder twirled the heavy dart and then released it at his foe, pulling it back afterward.
  • Upgrades include: • Trap duration increase • Fiber rope (rather than odinary rope) • Poison coating • Paralasis coating • Sleep coating • Trank coating • Improved power • Improved affinity • Better aro-dynamics (adds speed and acuracy) • Longer rope (for range) • Improved sharpness • Improved grip • No grip You are only allowed three upgrades in game, and if you have a coated rope dart, one used, the coting will dissapear, but can be re-coated (re-coat time 2 seconds). Each upgrade costs 5000z. Speed is affected by your weapon choice. It can be attached to and fired with a bow, (usage of bow doesn't change). Grip is based on pulling the monster towards you, and out of the air, pulling on the monster will cause damage every 1 second. You may have more than one type of rope dart in your weapons box e.g. RD A: Improved grip, sharpness and range RD B Improved aro-dynamics, power/attack, and sharpness. You may have up to five different RD combos. Hilighting a specific RD combo and pressing X will craft one more at the cost of 1000z Creating one may be done through combining you will need :Vine, any ore (above dragonite). Stats: Atk: 300 (improved 500) Speed: 1.5 seconds to use (improved 0.5 Based on LS) 5 seconds to use ( improved 3 based on GS and hammer usage) 1 second to use ( improved 0.6 based on SnS usage and bow usage) 2 seconds to use (improved 1 based on Lance and GL usage) 1.7 seconds to use ( improved 1 based on SA usage) Range: 10M (improved 15M) Affinity: 10% (improved 40%) Break chance: 18% (improved 9%) Acuracy: Self aim (improved auto aim) Sharpness: Blue (improved white) Grip: 50% The blade will come out of the monster (improved 20%) Grip (with no grip attachment): 80% Trap duration: 5 seconds ( improved 10 seconds) All jewls and armour skill affect the rope dart, so if you have Atk up, you will have increased power even with the improved attack on your rope dart. Power seeds, demon drugs, mega demon drugs, and power pills affect the rope dart also. Bill The Blackfoot (talk) 17:23, January 26, 2013 (UTC)
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