When the enhancer is in the player's inventory, double the tickets are obtained when gold castle wars tickets are gained after completion of a game. It has 20 charges, and one gets used at the end of every game that is either won or tied. No charges are used (and no rewards are boosted) if there are 4 or fewer players on either team, or if the game is lost. This makes it worth up to 40 gold tickets (2 tickets x 20 charges) if every game is won. It disappears when all the charges have been used.
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rdf:type
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rdfs:label
| - Castle wars token enhancer
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rdfs:comment
| - When the enhancer is in the player's inventory, double the tickets are obtained when gold castle wars tickets are gained after completion of a game. It has 20 charges, and one gets used at the end of every game that is either won or tied. No charges are used (and no rewards are boosted) if there are 4 or fewer players on either team, or if the game is lost. This makes it worth up to 40 gold tickets (2 tickets x 20 charges) if every game is won. It disappears when all the charges have been used.
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Version
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store
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Examine
| - Doubles ticket rewards when gaining gold tickets in Castle Wars. A charge is used each time you gain a gold ticket.
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Tradeable
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stacksinbank
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Equipable
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alchable
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destroy
| - To get this item again, you must obtain it again from the Motherlode Maw.
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disassembly
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Quest
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kept
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dbkwik:rune-scape/...iPageUsesTemplate
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dbkwik:runescape/p...iPageUsesTemplate
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Stackable
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Name
| - Castle wars token enhancer
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Value
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Members
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Weight
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Update
| - Prifddinas - Lost City of the Elves - Part 2
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Image
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ID
| - 32717(xsd:integer)
- 34169(xsd:integer)
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Release
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abstract
| - When the enhancer is in the player's inventory, double the tickets are obtained when gold castle wars tickets are gained after completion of a game. It has 20 charges, and one gets used at the end of every game that is either won or tied. No charges are used (and no rewards are boosted) if there are 4 or fewer players on either team, or if the game is lost. This makes it worth up to 40 gold tickets (2 tickets x 20 charges) if every game is won. It disappears when all the charges have been used. During the Winter Weekends minigame weekend, it will give 5, 4, and 2 gold tickets for winning, tying and losing respectively.
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