About: I Robot (video game)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

I, Robot is an arcade game developed by Atari Games and released in 1983. It was the first arcade video game to use solid 3D rendered raster graphics, and exploited it to draw its third-person views. The player controls a robot, Unhappy Interface Robot #1984, who lives in a polygonal landscape overseen by Big Brother, an all-seeing eye. In the platforming levels, the player has to run over all of the surfaces to paint them red, while dodging assorted obstacles. Furthermore, if Big Brother's eye is open when the player leaps, he is instantly disintegrated. The platforming stages alternate with short conventional shoot 'em up levels.

AttributesValues
rdfs:label
  • I Robot (video game)
rdfs:comment
  • I, Robot is an arcade game developed by Atari Games and released in 1983. It was the first arcade video game to use solid 3D rendered raster graphics, and exploited it to draw its third-person views. The player controls a robot, Unhappy Interface Robot #1984, who lives in a polygonal landscape overseen by Big Brother, an all-seeing eye. In the platforming levels, the player has to run over all of the surfaces to paint them red, while dodging assorted obstacles. Furthermore, if Big Brother's eye is open when the player leaps, he is instantly disintegrated. The platforming stages alternate with short conventional shoot 'em up levels.
dcterms:subject
dbkwik:all-the-tro...iPageUsesTemplate
dbkwik:allthetrope...iPageUsesTemplate
abstract
  • I, Robot is an arcade game developed by Atari Games and released in 1983. It was the first arcade video game to use solid 3D rendered raster graphics, and exploited it to draw its third-person views. The player controls a robot, Unhappy Interface Robot #1984, who lives in a polygonal landscape overseen by Big Brother, an all-seeing eye. In the platforming levels, the player has to run over all of the surfaces to paint them red, while dodging assorted obstacles. Furthermore, if Big Brother's eye is open when the player leaps, he is instantly disintegrated. The platforming stages alternate with short conventional shoot 'em up levels. Players in a more relaxed mood can also "play" the game in "Paint Mode", which lets the player manipulate and draw 3D polygonal objects on the screen.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software