About: Deepling Scout   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Deepling Scout
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
isarenaboss
  • no
walksaround
  • Energy, Poison
implemented
  • 9(xsd:double)
creatureclass
  • Amphibians
bestiaryclass
  • Aquatic
senseinvis
  • yes
paraimmune
  • ?
fireDmgMod
  • 0.0
convince
  • --
deathDmgMod
  • 120.0
iceDmgMod
  • 0.0
behaviour
  • They try to stay in melee range and combo his normal hit with their water spear often. Deepling scout does run when in low health.
walksthrough
  • Fire
Summon
  • --
actualname
  • deepling scout
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 100(xsd:integer)
energyDmgMod
  • 110.0
physicalDmgMod
  • 120.0
MaxDmg
  • 215(xsd:integer)
earthDmgMod
  • 120.0
pushable
  • no
bestiarylevel
  • Medium
pushobjects
  • yes
isboss
  • no
bestiarytext
  • The Deepling Scouts are an ancient race. It is not known how old they are exactly or when the first Deepling Scouts emerged from the depths of Tibia's seas. There are no known records of these creatures so far and the first sightings were reported only recently. Usually inhabiting the very depths of the world, it seems their number grew significantly over the years and at some time, they started ascending. It is currently unknown when or why this ascent started. As of now, their origin is shrouded in mystery.
bestiaryname
  • deeplingscout
drownDmgMod
  • 0.0
illusionable
  • no
primarytype
  • Deeplings
dbkwik:tibia/prope...iPageUsesTemplate
Article
  • a
Speed
  • 65(xsd:integer)
Armor
  • 6(xsd:integer)
Name
  • Deepling Scout
Abilities
Exp
  • 160(xsd:integer)
plural
  • deepling scouts
HP
  • 240(xsd:integer)
Location
  • Fiehonja, Sunken Mines near Dwarf Mines, here.
Strategy
  • Be prepared to use some health potions or healing spell, they can do significant combos when facing more than 3 at a time since the Water Spear will go through your shielding. Knights and Paladins can easily kill them, they are similar to Cyclops but with distance attack. However, skills 70/70 and strong equipment are needed if you plan to hunt them. Mages should use earth/energy strike to kill.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
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