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An Entity of Type : dbkwik:resource/F53DY7fhVqHClWE_2LSx4w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

R-Type is a side scrolling shoot 'em up game. It was originally re-released in both its Turbografx and Master System forms on the Virtual Console, but the rights to the latter have expired and that version has been delisted. The game was originally released as an arcade game in 1987. Four years later, a Game Boy version was released in 1991.

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  • R-Type
rdfs:comment
  • R-Type is a side scrolling shoot 'em up game. It was originally re-released in both its Turbografx and Master System forms on the Virtual Console, but the rights to the latter have expired and that version has been delisted. The game was originally released as an arcade game in 1987. Four years later, a Game Boy version was released in 1991.
  • R-Type is a series of playable space fighters in every installments of horizontal scrolling shooters of the same name. This term is a generation of R-Series which is used to combat the misanthropomorphic forces during the war against the dangerous biological alien faction called the Bydo Empire. As in the original appearance, for example, the first variant was R-9A Arrowhead, a spiritual predecessor that later develops the evolution of the next generation of spacecraft.
  • The Force is R-Type's most famous and unique innovation. It is a special Pod that fires powerful lasers that change depending on the type of weapon collected. The Force device can be used on the front or back of the ship, or even have it floating in front and it will fire differently. The Force can also block most enemy fire and also damage enemies. Bits are small, floating orbs, resembling miniature Force units in appearance. They in many ways act like Options in the Gradius Series.
  • R-Type, along with Gradius, is one of the longest-running, most-heavily ported starfighter-based Shoot'Em Up series in videogame history. From its initial 1987 incarnation as R-Type in the arcades and on 8-bit computers, ported to the 16-bit era and forward, and eventually reaching a final episode in R-Type Final for the Play Station 2. However, Gaiden Games are still in development for the newest systems, so the series doesn't seem to actually be dead yet.
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Platforms
Genre
  • Scrolling shooter
Type
  • Character
Ratings
  • ESRB : Everyone
dbkwik:hero/proper...iPageUsesTemplate
Title
  • R-Type
Modes
  • Single player
Released
  • 1991(xsd:integer)
  • Game Boy:
  • NA: Dec 25, 2006
  • UK: Dec 28, 2006
  • Wii Virtual Console
Developer
Publisher
  • Nintendo
abstract
  • The Force is R-Type's most famous and unique innovation. It is a special Pod that fires powerful lasers that change depending on the type of weapon collected. The Force device can be used on the front or back of the ship, or even have it floating in front and it will fire differently. The Force can also block most enemy fire and also damage enemies. There are three types of Lasers that can be picked up during play including: Counter-Air Laser (Red item that switches the fire to a front circle beam that looks like a 8), Rebound Laser {Blue item that switches the weapon to beams that bounce off walls), and Counter-Ground Laser (Yellow item that switches it to beams that shoot from the side of the ship towards the top and bottom of screen). Bits are small, floating orbs, resembling miniature Force units in appearance. They in many ways act like Options in the Gradius Series.
  • R-Type is a side scrolling shoot 'em up game. It was originally re-released in both its Turbografx and Master System forms on the Virtual Console, but the rights to the latter have expired and that version has been delisted. The game was originally released as an arcade game in 1987. Four years later, a Game Boy version was released in 1991.
  • R-Type, along with Gradius, is one of the longest-running, most-heavily ported starfighter-based Shoot'Em Up series in videogame history. From its initial 1987 incarnation as R-Type in the arcades and on 8-bit computers, ported to the 16-bit era and forward, and eventually reaching a final episode in R-Type Final for the Play Station 2. However, Gaiden Games are still in development for the newest systems, so the series doesn't seem to actually be dead yet. The backstory, such as it is, is fairly minimal -- humanity banishes a hideous bioweapon (the Bydo) into a Phantom Zone, which then goes back in time and attacks humanity several hundred years earlier. The R-Type series of fighters are developed as quickly as possible to fight back the threat, using the Force Device, a piece of Organic Technology which uses a contained larval Bydo to produce an indestructible (but not impenetrable) energy field. From a gameplay standpoint, the R-Type series is notable for requiring significantly more memorization of its maps than many of its competitors. The original game also pioneered the idea of a system of powerups, each of which did something different (three laser crystals with a corresponding weapon, bits, speed boosts and missiles); prior to this implementation, pickups were either point bonuses or all did the same thing, as with the currency-like system of Gradius.
  • R-Type is a series of playable space fighters in every installments of horizontal scrolling shooters of the same name. This term is a generation of R-Series which is used to combat the misanthropomorphic forces during the war against the dangerous biological alien faction called the Bydo Empire. As in the original appearance, for example, the first variant was R-9A Arrowhead, a spiritual predecessor that later develops the evolution of the next generation of spacecraft.
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