Description: Enemies in the area of effect who fail their saving throw (with a DC of 10 + a quarter the caster's hit dice) are frightened for (1 + a quarter the caster's hit dice) rounds. Although howl attacks have a large area of effect, they are easier to resist and do not last as long as other attack forms.
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| dcterms:subject | |
| innatelevel |
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| Immunity |
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| Range |
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| save | |
| DESC |
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| dbkwik:nwn/property/wikiPageUsesTemplate | |
| Duration |
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| Icon |
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| Area |
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| abstract |
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