Heal group distributes up to 75% of the caster's current life points among injured players that are standing within one square from the casting player (including players standing on the same spot as the caster) as long as the caster has at least 11% of their health. Players must have Accept Aid enabled to receive healing from this spell. Heal Group has a cooldown of 10 seconds that it shares with Heal Other. Damage can be prevented with the use of the Barricade ability. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.
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| - Heal group distributes up to 75% of the caster's current life points among injured players that are standing within one square from the casting player (including players standing on the same spot as the caster) as long as the caster has at least 11% of their health. Players must have Accept Aid enabled to receive healing from this spell. Heal Group has a cooldown of 10 seconds that it shares with Heal Other. Damage can be prevented with the use of the Barricade ability. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.
- It is possible to die from using this spell when used twice in a short period of time by quickly clicking the icon to cast it until it has been cast twice. The player must be near many other players with low health for it to work.
- It is not possible to die from using this spell, as it will not work if the player has less than 11% health. This spell is able to heal other players in PvM single-way combat. It does not work, however, in single-way PvP. If affected injured players are missing a combined number of hitpoints greater than 75% of the caster's current hitpoints, it will heal evenly among them.
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abstract
| - Heal group distributes up to 75% of the caster's current life points among injured players that are standing within one square from the casting player (including players standing on the same spot as the caster) as long as the caster has at least 11% of their health. Players must have Accept Aid enabled to receive healing from this spell. Heal Group has a cooldown of 10 seconds that it shares with Heal Other. Damage can be prevented with the use of the Barricade ability. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.
- It is possible to die from using this spell when used twice in a short period of time by quickly clicking the icon to cast it until it has been cast twice. The player must be near many other players with low health for it to work.
- It is not possible to die from using this spell, as it will not work if the player has less than 11% health. This spell is able to heal other players in PvM single-way combat. It does not work, however, in single-way PvP. If affected injured players are missing a combined number of hitpoints greater than 75% of the caster's current hitpoints, it will heal evenly among them.
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