About: Sentry Trap   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Sentry Traps are traps of the Kournan military found during the Venta Cemetery mission and the And a Hero Shall Lead Them quest. These traps cause 100 armor ignoring AoE damage to all foes within range (apparently by firing shrapnel shards / flechettes) after a short fuse timer of 5 seconds. The timer is started when a foe enters the activation radius. The trap recharges and triggers again if there are foes in range, until disarmed. To disarm a trap players may use the Disarm Trap skill offered by Rojis at the beginning of the Venta Cemetery mission. Effect details

AttributesValues
rdfs:label
  • Sentry Trap
rdfs:comment
  • Sentry Traps are traps of the Kournan military found during the Venta Cemetery mission and the And a Hero Shall Lead Them quest. These traps cause 100 armor ignoring AoE damage to all foes within range (apparently by firing shrapnel shards / flechettes) after a short fuse timer of 5 seconds. The timer is started when a foe enters the activation radius. The trap recharges and triggers again if there are foes in range, until disarmed. To disarm a trap players may use the Disarm Trap skill offered by Rojis at the beginning of the Venta Cemetery mission. Effect details
dcterms:subject
dbkwik:guildwars/p...iPageUsesTemplate
dbkwik:dungeonkeep...iPageUsesTemplate
dbkwik:dungeon-kee...iPageUsesTemplate
cost (b/s)
  • 1000(xsd:integer)
appears
Damage
  • Low
Health
  • 3000(xsd:integer)
ManaCost
  • 5(xsd:integer)
damageyourcreatures
  • No
timetocraft
  • 1500(xsd:integer)
abstract
  • Sentry Traps are traps of the Kournan military found during the Venta Cemetery mission and the And a Hero Shall Lead Them quest. These traps cause 100 armor ignoring AoE damage to all foes within range (apparently by firing shrapnel shards / flechettes) after a short fuse timer of 5 seconds. The timer is started when a foe enters the activation radius. The trap recharges and triggers again if there are foes in range, until disarmed. To disarm a trap players may use the Disarm Trap skill offered by Rojis at the beginning of the Venta Cemetery mission. Effect details Sentry trap activated. Disable it before it discharges.
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