About: Splashing   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Splashing is the act of purposely wearing items with bonuses that total at least -65 Magic attack (e.g. full plate armour with d'hide vambraces, or full plate armour and a Cursed Goblin Staff), and attacking a weak opponent that cannot be interacted with by other players (such as any NPC that can be pickpocketed, or rats, which can be killed by cats). Simply bring enough runes, and turn auto cast and Auto Retaliate on.

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  • Splashing
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  • Splashing is the act of purposely wearing items with bonuses that total at least -65 Magic attack (e.g. full plate armour with d'hide vambraces, or full plate armour and a Cursed Goblin Staff), and attacking a weak opponent that cannot be interacted with by other players (such as any NPC that can be pickpocketed, or rats, which can be killed by cats). Simply bring enough runes, and turn auto cast and Auto Retaliate on.
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dbkwik:oldschoolru...iPageUsesTemplate
abstract
  • Splashing is the act of purposely wearing items with bonuses that total at least -65 Magic attack (e.g. full plate armour with d'hide vambraces, or full plate armour and a Cursed Goblin Staff), and attacking a weak opponent that cannot be interacted with by other players (such as any NPC that can be pickpocketed, or rats, which can be killed by cats). Simply bring enough runes, and turn auto cast and Auto Retaliate on. Prior to a hidden update implemented on 10 September 2015, a player could go away-from-keyboard (AFK) until the game forced the player to log out after six hours provided the player kept their computer on and had a reliable internet connection. After the update, players can still splash, but they have to interact with the client every few minutes, however. This was considered a cheap and effective way of training Magic through low levels because experience rates are based on the spell you cast rather than armour/damage bonuses, and six hours of training with Strike spells typically costs less than 40,000 coins. However, its effectiveness quickly dimishes once higher level spells are used as just a single hour of training Bolt spells can cost over 100,000 (though the XP rate is not even doubled). As no damage is dealt to your target, splashing will not give you any Hitpoints experience.
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