This maneuver has slightly different effects and different ranges based on how long you spend gathering the energy to power it. Immediate Action: You deal damage equal to your initiator level to everything within range and everyone within range is knocked back 10 feet and falls prone. They stop whenever they hit something; if the collision would cause them to move less distance than otherwise, they and whatever they hit take 1d6 damage. Range: 10 feet. Swift Action: As immediate action. Range: 20 feet. Back to Main Page → 3.5e Homebrew → Class Ability Components → Maneuvers → Mental Grip
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