About: Goddess (Final Fantasy VI)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Though Goddess has the lowest HP of the three Warring Triad members, she is arguably the most difficult to defeat due to a dangerous attack unique to her that can catch players off-guard. Goddess has inherent Shell and Haste and she counters any regular physical attack with Overture, which forces the target to take all physical damage for the Goddess. She can use Entice, inflicting a Confuse-like status that cannot be healed by spells or items and makes the character attack their allies, and Lullaby. Offensively, the Goddess's normal attacks are not powerful. She uses Thundaga, Thundara, Flash Rain and Quasar, a rare spell that does non-elemental damage to the party.

AttributesValues
rdfs:label
  • Goddess (Final Fantasy VI)
rdfs:comment
  • Though Goddess has the lowest HP of the three Warring Triad members, she is arguably the most difficult to defeat due to a dangerous attack unique to her that can catch players off-guard. Goddess has inherent Shell and Haste and she counters any regular physical attack with Overture, which forces the target to take all physical damage for the Goddess. She can use Entice, inflicting a Confuse-like status that cannot be healed by spells or items and makes the character attack their allies, and Lullaby. Offensively, the Goddess's normal attacks are not powerful. She uses Thundaga, Thundara, Flash Rain and Quasar, a rare spell that does non-elemental damage to the party.
  • The Goddess is a member of the Warring Triad who are the source of all the magic in the world. She is a mighty being to be feared and once attempted to lead her army of Espers to take over the world, contending with the similarly powerful Demon and Fiend. However, when all three members of the Triad realized the destruction they were causing, they decided to seal themselves away by turning themselves to stone, their last command being that they must never be awoken or moved from their slumber.
Level
  • 68(xsd:integer)
Attack
  • 13(xsd:integer)
dcterms:subject
Sleep
  • Immune
gba normal attack
hard escape
  • true
snes other abilities
Magic Defense
  • 150(xsd:integer)
snes special attack
snes drop
gba special attack
gba steal
gba control
  • Attack, Hit
morph miss rate
  • 100.0
gba steal
gba sketch
  • Attack, Hit
GBA Location
gba prev
  • Fiend
doom
  • Immune
Lightning
  • Absorb
Gil
  • 0(xsd:integer)
gba other abilities
ios boss
  • 82(xsd:integer)
silence
  • Immune
ios next
  • Demon
holy
  • Absorb
poison status
  • Immune
petrify
  • Immune
Confuse
  • Immune
magic evasion
  • 0(xsd:integer)
snes steal
snes drop
Sap
  • Immune
Blind
  • Immune
snes normal attack
gba next
  • Demon
gba drop
gba drop
snes control
  • Battle, Hit
meteor strike
  • Immune
snes sketch
  • Battle, Hit
Berserk
  • Immune
cannot escape
  • true
gba bestiary
  • 354(xsd:integer)
control status
  • Immune
Evasion
  • 0(xsd:integer)
Slow
  • Immune
snes location
snes steal
hit rate
  • 100(xsd:integer)
ios prev
  • Fiend
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Critical
  • Immune
Defense
  • 85(xsd:integer)
PS
  • Goddess
Speed
  • 50(xsd:integer)
GBA
  • Goddess
shell
  • Auto
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