Half-Mario 3 was designed as an arena FPS, with head-to-head multiplayer deathmatches being the primary focus of the game. Players are spawned at random points across one of many maps and battle each other in an all out free-for-all. To acquire weapons and ammunition (as well as health and energy), players must search the map for various caches of them. Players get point (Frags) by killing other players. The player with the most frags at the end of a match wins that match. If a player has the same amount of frags as another player, but a higher number of deaths than the other player, the player with more deaths will be ranked lower.
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