About: Green Knight/HD   Sponge Permalink

An Entity of Type : dbkwik:resource/8o1p8DBc7tTqR4sOpNWJXA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Green Knights are enemies seen only in the Haunted Castle. They behave aggressively when the Spelunker is seen, charging at them to deal damage. They will run off ledges and do not stop charging until they take damage. Due to the armor they wear, they cannot jump but are immune to damage from being whipped and stomped (unless the Spike Shoes are worn), so the best way of dealing with them is to throw at them or use . When they take damage, the suit of armor breaks to reveal an ordinary Caveman, with two hit points remaining.

AttributesValues
rdf:type
rdfs:label
  • Green Knight/HD
rdfs:comment
  • Green Knights are enemies seen only in the Haunted Castle. They behave aggressively when the Spelunker is seen, charging at them to deal damage. They will run off ledges and do not stop charging until they take damage. Due to the armor they wear, they cannot jump but are immune to damage from being whipped and stomped (unless the Spike Shoes are worn), so the best way of dealing with them is to throw at them or use . When they take damage, the suit of armor breaks to reveal an ordinary Caveman, with two hit points remaining.
dcterms:subject
Corpse
  • No
Name
  • Green Knight
Caption
  • Monsters Entry 27: Who or what is inside this haunted suit of armor?
dbkwik:spelunky/pr...iPageUsesTemplate
Notes
  • • Do not take damage from being whipped or stomped.
  • • When the armor is destroyed, the Green Knight becomes an ordinary Caveman.
Damage
  • 1(xsd:integer)
Health
  • +
  • • 1 HP
  • • 2 HP
Size
  • Normal
spawns
stunnable
  • No
abstract
  • Green Knights are enemies seen only in the Haunted Castle. They behave aggressively when the Spelunker is seen, charging at them to deal damage. They will run off ledges and do not stop charging until they take damage. Due to the armor they wear, they cannot jump but are immune to damage from being whipped and stomped (unless the Spike Shoes are worn), so the best way of dealing with them is to throw at them or use . When they take damage, the suit of armor breaks to reveal an ordinary Caveman, with two hit points remaining. The Cavemen inside the suits are a good source of corpses to sacrifice on the special Altar that always generates at the bottom of the Haunted Castle.
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