They mostly use physical attacks, but have a chance to use Wind Slash on their fourth turn. They can attack twice in a row. The true danger of the Yojimbo is when they are killed, as they always use Eye for an Eye, which kills the party member that killed the Yojimbo and ignores immunity to Death. Yojimbo's Rage is notable for allowing Gau to use Shock, the special attack of General Leo. The Yojimbo Rage is the only way the player can use Shock freely in battle.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
Level |
|
Attack |
|
dcterms:subject | |
Sleep |
|
gba normal attack | |
hard escape |
|
snes other abilities | |
Magic Defense |
|
snes special attack |
|
gba special attack |
|
gba steal | |
gba control |
|
morph miss rate |
|
gba steal | |
gba sketch | |
GBA Location | |
gba prev |
|
doom |
|
Gil |
|
gba other abilities | |
ios next |
|
petrify |
|
Confuse |
|
magic evasion |
|
snes steal | |
Blind |
|
Poison |
|
snes normal attack | |
gba next |
|
snes control |
|
snes sketch | |
gba bestiary |
|
Evasion |
|
snes location | |
snes steal | |
hit rate |
|
ios bestiary |
|
ios prev |
|
imp critical |
|
dbkwik:final-fanta...iPageUsesTemplate | |
dbkwik:finalfantas...iPageUsesTemplate | |
Critical |
|
Defense |
|
PS |
|
Speed |
|
GBA |
|
Magic |
|
MP |
|
gba rage |
|
morph id |
|
snes rage |
|
humanoid |
|
Exp |
|
iOS |
|
HP |
|
SNES |
|
Death |
|
abstract |
|
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