The player begins turning left at the specified time. TurnLeftStart(startTime); Arguments (Number startTime) startTime : Begin turning left at this time Returns nil Example TurnLeftStart(GetTime()*1000 + 1000); Result Description The player begins turning left at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so TurnLeftStart(GetTime()*1000 + 1000); would cause you to start turning left in one second's time. As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.
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