The Crystal Kaiju was an large recurring enemy found in Stage 6 of the Beta version of Nemesis 2. This enemy, along with the stage it inhabited were removed from the retail version of the game. Why this enemy, and it's stage were removed from the final version of the game is at this point unknown. Like most large enemies in Nemesis 2, it has a surprising amount of animation, and in this case, a fairly gruesome death animation. It's weakpoint is it's head, but only when the mouth is open. This enemy is one of the few that the Fire Blaster weapon works against.
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| - The Crystal Kaiju was an large recurring enemy found in Stage 6 of the Beta version of Nemesis 2. This enemy, along with the stage it inhabited were removed from the retail version of the game. Why this enemy, and it's stage were removed from the final version of the game is at this point unknown. Like most large enemies in Nemesis 2, it has a surprising amount of animation, and in this case, a fairly gruesome death animation. It's weakpoint is it's head, but only when the mouth is open. This enemy is one of the few that the Fire Blaster weapon works against.
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| - The Crystal Kaiju was an large recurring enemy found in Stage 6 of the Beta version of Nemesis 2. This enemy, along with the stage it inhabited were removed from the retail version of the game. Why this enemy, and it's stage were removed from the final version of the game is at this point unknown. Like most large enemies in Nemesis 2, it has a surprising amount of animation, and in this case, a fairly gruesome death animation. It's weakpoint is it's head, but only when the mouth is open. This enemy is one of the few that the Fire Blaster weapon works against.
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