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Smash Attack is a style of Beyblade attack that focuses on hitting the opposing Beyblade with enough force to deplete their spin completely or knock them out of the stadium. __TOC__

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  • Smash Attack
  • Smash attack
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  • Smash Attack is a style of Beyblade attack that focuses on hitting the opposing Beyblade with enough force to deplete their spin completely or knock them out of the stadium. __TOC__
  • In Melee's Versus mode, smashes can also be performed by pressing the C-Stick in any direction. Holding the Z button while pressing the C-Stick results in charging the smash. Some forward smashes can be angled in the same way forward tilts can - depending on the angle and the attack, a different amount of damage may be dealt. Usually, smash attacks deal extra damage when angled up and less when angled down (usually a 1% or 2% difference), which the tradeoff being the difficulty in hitting shorter targets when angled up. Angled smash attacks can have other properties as well, such as Luigi's forward smash gaining extra IASA frames when angled up.
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abstract
  • Smash Attack is a style of Beyblade attack that focuses on hitting the opposing Beyblade with enough force to deplete their spin completely or knock them out of the stadium. __TOC__
  • In Melee's Versus mode, smashes can also be performed by pressing the C-Stick in any direction. Holding the Z button while pressing the C-Stick results in charging the smash. Some forward smashes can be angled in the same way forward tilts can - depending on the angle and the attack, a different amount of damage may be dealt. Usually, smash attacks deal extra damage when angled up and less when angled down (usually a 1% or 2% difference), which the tradeoff being the difficulty in hitting shorter targets when angled up. Angled smash attacks can have other properties as well, such as Luigi's forward smash gaining extra IASA frames when angled up. In Super Smash Bros. Brawl, one can play the game with 4 different controller setups. While the Wii Remote, the Wii Remote and the Nunchuk, GameCube Controller, and the Classic Controller all have control sticks to perform Smash attacks the standard way, when using the Wii Controller on its side, one can press the direction they are attacking and press both the 1 and 2 buttons at the same time instead. When attacks are charged in Brawl, characters now move while flashing as opposed to just freezing then unleashing the attack. In addition, a small sound can be heard when charging a smash attack. For most characters it's a 'crack' sound, however certain smaller or "anthropomorphic-like" characters like Yoshi, Diddy Kong, Kirby, and Pikachu make a different squeaky noise instead. Smash attacks are often powerful finishing moves, but they are usually slower than neutral or tilted attacks, and have a longer lag. A character who overuses smash attacks is easy to counter. The smash attack's power will also be affected with Stale-Move Negation when it is overused.
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