About: Out for the Count / The Container Drainer   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

2 is causing people to count out of order; 6 goes on the mission. Then, 3 gets trapped by the Puzzler, and 5 sorts him out. STORY FOR OUT FOR THE COUNT: While 4 and 5 are playing keepy-uppy with the Boing Ball, 5 starts and says 1. when the counter reaches 5, 2 says "Eight." 5 started again. 1, 2... "1, 2, 4, 7, 3, 5, 9..." 4 doesn't feel like playing. "1, 2, 5, 10..." 2 went somewhere else and 4 and 5 kept playing. 3 and 6 called for a problem. The problem is that two boys were playing a game. One boy spun a 5, and moved 2 spaces. "1, 5." 6 is going out. 4 found a black 6 on red for 6 to land on. Another boy spun a 3. He moved 7 spaces. "1, 2, 5, 7, 12, 18, 3." Problems at the cake shop! The lady asked for 4 cakes. That's more than 4! 6 found 2 making the counting go wrong. First 2 counte

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  • Out for the Count / The Container Drainer
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  • 2 is causing people to count out of order; 6 goes on the mission. Then, 3 gets trapped by the Puzzler, and 5 sorts him out. STORY FOR OUT FOR THE COUNT: While 4 and 5 are playing keepy-uppy with the Boing Ball, 5 starts and says 1. when the counter reaches 5, 2 says "Eight." 5 started again. 1, 2... "1, 2, 4, 7, 3, 5, 9..." 4 doesn't feel like playing. "1, 2, 5, 10..." 2 went somewhere else and 4 and 5 kept playing. 3 and 6 called for a problem. The problem is that two boys were playing a game. One boy spun a 5, and moved 2 spaces. "1, 5." 6 is going out. 4 found a black 6 on red for 6 to land on. Another boy spun a 3. He moved 7 spaces. "1, 2, 5, 7, 12, 18, 3." Problems at the cake shop! The lady asked for 4 cakes. That's more than 4! 6 found 2 making the counting go wrong. First 2 counte
dcterms:subject
abstract
  • 2 is causing people to count out of order; 6 goes on the mission. Then, 3 gets trapped by the Puzzler, and 5 sorts him out. STORY FOR OUT FOR THE COUNT: While 4 and 5 are playing keepy-uppy with the Boing Ball, 5 starts and says 1. when the counter reaches 5, 2 says "Eight." 5 started again. 1, 2... "1, 2, 4, 7, 3, 5, 9..." 4 doesn't feel like playing. "1, 2, 5, 10..." 2 went somewhere else and 4 and 5 kept playing. 3 and 6 called for a problem. The problem is that two boys were playing a game. One boy spun a 5, and moved 2 spaces. "1, 5." 6 is going out. 4 found a black 6 on red for 6 to land on. Another boy spun a 3. He moved 7 spaces. "1, 2, 5, 7, 12, 18, 3." Problems at the cake shop! The lady asked for 4 cakes. That's more than 4! 6 found 2 making the counting go wrong. First 2 counted, "1, 2, 5, 7, 12, 18, 3." The he counted, "1, 2, 5, 8, 63, 13, 4." Trouble in the park! 2 children are playing tennis. 2 counted, "1, 6, 20, 5, 18." The coach started with 2 tennis rackets to give to the tennis players. Then 2 swimming flippers, a snorkel, a butterfly net, a mop, and a sponge. "That can't play tennis like that!" says 4. 5 wonders what would happen. "You might get the wrong candles on your birthday cake. So instead of being 5, you'll be 6 (1, 2, 3, 4, 6), or 7 (1, 2, 3, 4, 7), or 8. (1, 2, 3, 4, 8). Your favorite stories might be wrong. Whoever heard of Goldilocks and the FOUR Bears (1, 2, 4)? Instead of 4 legs, Dancing Cow would have 5 legs (1, 2, 3, 5), 6 legs (1, 2, 3, 6), 7 (1, 2, 3, 7), or 8 legs (1, 2, 3, 8), and have as many legs as a spider. 3 started the Brain Gain machine. Starting with the game board, the boys counted correctly. At the cake shop, the cake lady counted correctly to 4 cakes. Then at the park, the coach correctly counted 2 rackets. Trouble at the kitchen! The man needs 10 spoons of flour. 2 counted, "30, 50, 100." Brain Power made him count correctly. 6 comes back with 2 and watched a replay of what happened. At the end, 2 counted correctly to 10 and everyone cheered. Then 5 wondered, what's the highest number you can count to? CHARACTERS IN OUT FOR THE COUNT: 2, 3, 4, 5, 6 NOTES FOR OUT FOR THE COUNT: -This is the only episode where 2 causes trouble. -The Boing Ball isn't mentioned in this episode and it is yellow instead of red. STORY FOR THE CONTAINER DRAINER: 3, 5 and 6 cannot find their Buddy Blocks. 4 found a box of Buddy Blocks that was filled them up the top; that includes 4's Buddy Blocks. When, 3, 5 and 6 grab their Buddy Blocks, 4's Buddy Blocks feel uncomfortable. 2 called for trouble. Agent 25 says the girl's bottle of juice and the sandpit become empty. 5 and 3 go out. 4 found a 3 and 5 fridge magnets for 5 and 3 to land on. 5 and 3 found more problems. The carton of ice cream is empty too. Agent 61 found the Puzzler! Problem at the cafe! The soup in the bowl have disappeared. But 5 can't find 3. She wanted to know what would happen. "There would be no drink inside drink boxes. There would be no air inside balloons. And there would be no water in the swimming pool." Then, 5 found the Puzzler, who traps 3 inside his Puzzle Bubble. He gives 5 a question: Which container holds much things and less things? 6 starts up the Brain Gain Machine. Then Brain Power filled the things back up, no one knows which holds the most and least, so the Puzzler empties them again. 5 starts with the bottle and it took 2 jumps to refill it. Next comes the ice cream carton, which took 4 jumps. The bowl took 1. The sandpit took about 100 jumps. So that means, the bowl holds the least and the sandpit holds the most. 3 becomes free and the Puzzler will be back. 5 and 3 returned and watched a replay. At the end, 4 found a new home for his Buddy Blocks. Then he wondered, what's the smallest thing that needs to be filled, and the biggest thing? CHARACTERS IN THE CONTAINER DRAINER: 2, 3, 4, 5, 6, Puzzler NOTES FOR THE CONTAINER DRAINER: -2 makes a cameo in this episode, and his only line is "Agent." -When 5 and 6 say "Neither can we!", 5's mouth isn't moving. -The Puzzler isn't seen before his intro. -During 3's launch, 4 and 6 say "5...4..." Then we cut to 5 on the launcher. -The Shape Japer is mentioned in this episode but she is not seen. QUOTES FOR OUT FOR THE COUNT: TWO: 30, 50, 100. FOUR: Where did 2 learn big numbers like that? TWO: 1, 2, 5, 7, 12, 18, 3. THREE: That's not proper counting to 3. FOUR: That can't play tennis like that! QUOTES FOR THE CONTAINER DRAINER: THREE: I can't find my buddy blocks. FIVE AND SIX: Neither can we. THREE: Where can they be? FIVE: They must have been grabbed by the Shape Japer. THREE: Oh no! TWO: Agent. SIX: Thanks, 2. We'll take over. THREE: Let me out, you meanie!
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