About: Axeman's folly (m)   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When brewing Axeman's Folly, there is somewhat random chance that the batch will turn out mature. As maturation occurs during the brewing process, leaving normal ale in the vat after it has finished brewing will not cause it to turn mature or go bad. The chance of getting a mature ale can be increased by adding The stuff to the vat after adding the barley malt, and before adding the hops (or in this case, root).

AttributesValues
rdf:type
rdfs:label
  • Axeman's folly (m)
rdfs:comment
  • When brewing Axeman's Folly, there is somewhat random chance that the batch will turn out mature. As maturation occurs during the brewing process, leaving normal ale in the vat after it has finished brewing will not cause it to turn mature or go bad. The chance of getting a mature ale can be increased by adding The stuff to the vat after adding the barley malt, and before adding the hops (or in this case, root).
  • When brewing Axeman's Folly, there is somewhat random chance that the batch will turn out mature. As maturation occurs during the brewing process, leaving normal ale in the vat after it has finished brewing will not cause it to turn mature or go bad. The chance of getting a mature ale can be increased by adding The stuff to the vat after adding the barley malt, and before adding the hops (or in this case, root). The full recipe for standard axeman's folly is as follows (in the order given):
Level
  • 52(xsd:integer)
noteable
  • Yes
store
  • No
low
  • 0(xsd:integer)
Examine
  • This looks a good deal stronger than a normal Axeman's Folly.
  • This looks a good deal stronger than normal Axeman's Folly.
Tradeable
  • Yes
  • yes
Equipable
  • No
  • no
exchange
  • gemw
destroy
  • Drop
disassembly
  • Yes
Quest
  • No
  • no
kept
  • reclaimable
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:oldschoolru...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Category
  • food
Stackable
  • No
  • no
Name
  • Axeman's folly
Value
  • 2(xsd:integer)
Members
  • Yes
  • yes
Weight
  • 0(xsd:integer)
  • 0(xsd:double)
Update
  • Farming
ID
  • 5753(xsd:integer)
high
  • 1(xsd:integer)
Release
  • 2005-07-11(xsd:date)
edible
  • Yes
abstract
  • When brewing Axeman's Folly, there is somewhat random chance that the batch will turn out mature. As maturation occurs during the brewing process, leaving normal ale in the vat after it has finished brewing will not cause it to turn mature or go bad. The chance of getting a mature ale can be increased by adding The stuff to the vat after adding the barley malt, and before adding the hops (or in this case, root).
  • When brewing Axeman's Folly, there is somewhat random chance that the batch will turn out mature. As maturation occurs during the brewing process, leaving normal ale in the vat after it has finished brewing will not cause it to turn mature or go bad. The chance of getting a mature ale can be increased by adding The stuff to the vat after adding the barley malt, and before adding the hops (or in this case, root). The full recipe for standard axeman's folly is as follows (in the order given): 1. * 2 Buckets of Water 2. * 2 Barley Malt. 3. * (optional) 1 "The Stuff," to increase chance of maturity. 4. * 1 Oak Roots 5. * 1 Ale Yeast 6. * Wait two to five days 7. * Collect the completed ale using eight Beer Glasses or two Calquat Kegs*. This makes an axeman's folly (m) (keg). Note that when collected in 2 calquat kegs, this brew is worth a relatively substantial amount of money. Given that oak roots are received from the inexpensive acorn, axeman's folly is fairly inexpensive to produce. Players with a decent Cooking level should have no trouble creating mature axeman's folly, especially if they are able to obtain a few of "the stuff."
  • When brewing Axeman's Folly, there is somewhat random chance that the batch will turn out mature. As maturation occurs during the brewing process, leaving normal ale in the vat after it has finished brewing will not cause it to turn mature or go bad. The chance of getting a mature ale can be increased by adding The stuff to the vat after adding the barley malt, and before adding the hops (or in this case, root). The full recipe for standard axeman's folly is as follows (in the order given): 1. * 2 Buckets of Water 2. * 2 Barley Malt. 3. * (optional) 1 "The Stuff," to increase chance of maturity. 4. * 1 Oak Roots 5. * 1 Ale Yeast 6. * Wait two to five days 7. * Collect the completed ale using eight Beer Glasses or two Calquat Kegs*. Note that when collected in 2 calquat kegs, this brew is worth a very large amount of gp, on the order of 80k. Given that oak roots are made from the often discarded and greatly loathed acorn, it is actually extrordinarly cheap and easy to make. Players of decent cooking levels should have no trouble creating mature axeman's folly, especially if they are able to obtain a few of "the stuff."
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software