Richard Taylor is a Programmer at Obsidian Entertainment. Richard graduated from CSUSB with a bachelor's in Computer Science before completing one of the first MUCKs, ProtoMUCK. After teaching SPARC assembly at CSUSB, Richard had a brief stint at Blizzard before joining Black Isle Studios as a programmer on the unreleased Baldur's Gate 3. Richard left to join his former comrades at Obsidian shortly thereafter. Richard now maintains a blog where he posts technical information about the NWN2 engine.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
abstract |
|