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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Sprinting into NPCs will cause them to become annoyed and tell you to watch where you're going.

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  • Sprinting
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  • Sprinting into NPCs will cause them to become annoyed and tell you to watch where you're going.
  • Sprinting is a feature which was introduced in Beta 1.8, which allows The Player to run faster, around 5.6 meters/second. This is about 30% faster than the normal walking speed of around 4.3 m/s. The player sprints by double tapping the "Forward" key (W by default) and then holding it, or by pressing CTRL. It is possible to jump across four blocks horizontally (although difficult), instead of the usual two blocks by sprinting, however the jump height is no higher than normal. After switching on the "sprinting state" the field of view also slightly changes (increases FOV by 20) to give the impression of increased speed.
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abstract
  • Sprinting is a feature which was introduced in Beta 1.8, which allows The Player to run faster, around 5.6 meters/second. This is about 30% faster than the normal walking speed of around 4.3 m/s. The player sprints by double tapping the "Forward" key (W by default) and then holding it, or by pressing CTRL. It is possible to jump across four blocks horizontally (although difficult), instead of the usual two blocks by sprinting, however the jump height is no higher than normal. After switching on the "sprinting state" the field of view also slightly changes (increases FOV by 20) to give the impression of increased speed. Sprinting is unlimited as long as the food bar is above 30%, but it also depletes the bar at a rate of 1/2 a food unit every 40 meters, or 7 seconds, as long as the Food Saturation Level is at 0. When a player sprints, particles come from the player's feet corresponding to the block type they are running on. When a player attacks any mobs (excluding squid) while sprinting, the mob suffers a large knock back. Sprinting stops when you collide with a solid block, or perform a sneaking action such as blocking. You do not stop sprinting when you run into a mob. Attacking a mob stops your sprint, but breaking a block doesn't. In addition, the player isn't set on fire when you run through up to four consecutive blocks of fire (the fifth block does ignite the player). It is possible to make turns with the "Left" and "Right" keys (by default, A and D respectively) while sprinting without slowing down, thus altering the direction of where you go.
  • Sprinting into NPCs will cause them to become annoyed and tell you to watch where you're going.
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