About: Combat Styles   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Melee weapons varied in their attack styles. Most weapons had four options to choose from, as in the example shown above, where each style had a different performing action and was categorised into the following types: * The controlled attack style was only available in some melee weapons, such as longswords and maces for all players, and spears and the abyssal whip only for members.

AttributesValues
rdfs:label
  • Combat Styles
  • Combat styles
  • Combat styles
rdfs:comment
  • Combat style tai taistelytyyli vaikuttaa siihen mitä XP:tä pelaaja saa. Taistelutyylejä ovat: Accurate, Aggressive, Defensive ja Controlled
  • Melee weapons varied in their attack styles. Most weapons had four options to choose from, as in the example shown above, where each style had a different performing action and was categorised into the following types: * The controlled attack style was only available in some melee weapons, such as longswords and maces for all players, and spears and the abyssal whip only for members.
  • Combat styles affect the way you fight in combat (see Combat Basics) You choose one on the combat pull-downs on your hot bar; various combat abilities will move you into another style if it is loaded (for instance, Cheap Shot uses the Self Defense style and switches you to it).
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abstract
  • Combat style tai taistelytyyli vaikuttaa siihen mitä XP:tä pelaaja saa. Taistelutyylejä ovat: Accurate, Aggressive, Defensive ja Controlled
  • Combat styles affect the way you fight in combat (see Combat Basics) You choose one on the combat pull-downs on your hot bar; various combat abilities will move you into another style if it is loaded (for instance, Cheap Shot uses the Self Defense style and switches you to it). * The base value (BASE) in the style row is the value at level 1 * The increment (INC) in the sub-tree row (bold) is the increase per level (so current value is BASE + INC * (LEVEL - 1) * These values are rough approximations based on in-game testing; developer posts indicate that the actual numbers are may not be so simple (for instance increaments may be 0.96).
  • Melee weapons varied in their attack styles. Most weapons had four options to choose from, as in the example shown above, where each style had a different performing action and was categorised into the following types: * The controlled attack style was only available in some melee weapons, such as longswords and maces for all players, and spears and the abyssal whip only for members.
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