Ability text: Extend: Each time this monster performs an attack, it may target a figure up to 3 spaces away and in its line of sight.
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| - Ability text: Extend: Each time this monster performs an attack, it may target a figure up to 3 spaces away and in its line of sight.
- Extend is a Time element spell that affects the duration of timers. All timers set on the target at increased by a certain amount (usually 50%). For example, status ailments last longer, but also 'deadline' timers are expanded. However, the overall speed of battle is not affected. Extend II has the same effect, but more powerful. Mass Extend causes the same effect on all members of the party, while Greater Extend and Expand / Expand II affect global timers.
- __notoc__ <default><span style="font-weight:bold;">Extend</span></default> <format><span style="font-weight:bold;"></span></format> Mod.png Statistics Polarity Rarity Trading Tax 2,000 Dropped by Dropped by Transmutable Untransmutable The Extend mod increases the range of Archwing melee weapons by 20% per rank at a maximum of 80% at rank 3.
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| - Ability text: Extend: Each time this monster performs an attack, it may target a figure up to 3 spaces away and in its line of sight.
- Extend is a Time element spell that affects the duration of timers. All timers set on the target at increased by a certain amount (usually 50%). For example, status ailments last longer, but also 'deadline' timers are expanded. However, the overall speed of battle is not affected. Extend II has the same effect, but more powerful. Mass Extend causes the same effect on all members of the party, while Greater Extend and Expand / Expand II affect global timers.
- __notoc__ <default><span style="font-weight:bold;">Extend</span></default> <format><span style="font-weight:bold;"></span></format> Mod.png Statistics Polarity Rarity Trading Tax 2,000 Dropped by Dropped by Transmutable Untransmutable The Extend mod increases the range of Archwing melee weapons by 20% per rank at a maximum of 80% at rank 3.
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