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An Entity of Type : dbkwik:resource/vYI93ld5qN8Ukq8s3bA5yw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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  • Break
  • BrEaK
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  • BrEaK jest piosenką z Bleach Beat Collection. Śpiewa ją seiyū Grimmjowa Jaegerjaqueza, Junichi Suwabe.
  • Break is a keyword action.
  • Break is the eighth song on Love Liberty Disco.
  • Break means
  • Break (ブレイク) is a recurring attack in the whole Medarot series. It is associated with the Bear Medal in Medarot 1, 2 and R.
  • Break is the weakest weapon, but is very effective at cancelling bullets.
  • Advanced Floor 6 (Break) is similar to Beginner Floor 2 (Diamond), except it has a turning side, There is also a remake of it in Super Monkey Ball Touch and Roll in Mesh Mosh without the secret goal, It is called Lickshot
  • The target receives an extra X {Type} damage for four turns. Each of the four combinations -- [Break {Melee}], [Break {Ranged}], [Break {Ballistic}], and [Break {Spell}] -- counts as a separate status.
  • Break is a story written by User:Kayos94. Break is a working title, and may be subject to change.
  • Soul Type: Integrity Cost: 1 Effect: Put one of your cards in play back to your hand. (Heals that card for any lost HP). Rarity: White (Common)
  • Use break to exit the innermost for or while loop. Break can also be used to exit a switch or switch$ statement. %count=0; while( 1 ) { echo(%count++); if (%count > 5) break; }
  • the break is generally taken about half way through the show.At this point the show takes a ten minute break while kami plays some music to the live listeners this is edited out of the podcast version
  • |- style="background:#ffdead;" align="center" ! width="35%" | Name ! width="50%" | Location ! width="15%" | Price |- style="background:#e3e6ff;" | Ezura-Romazura | Windurst Waters (S) (H-8) (south map) | 126,000 |}
  • Image:Break.gif Break (Splash in Japan), described as "eliminate an enemy's bonuses", is a Mercury Support Psynergy that removes the status boosts of the all enemy party members. Break costs 5 Psynergy Points and never fails (Sentinel is the sole exception). It is available to a wide variety of classes, making Break one of the few Psynergies available to all Adepts. It should be noted that Mia, Piers', Rief, and Amiti's default classes, the Water Seer, Mariner, and Aqua Squire Class Series learn this Psynergy. The other class series' that can learn Break are:
  • The break was a classic tactic of starfighter combat that was used by starfighter pilots in order to shake off a pursuing enemy craft. The maneuver was utilized as soon as the pilot detected an enemy starfighter bearing down upon them, and consisted of a sharp turn taken in the direction of the incoming attack run. Ideally, this would then cause the enemy fighter to overshoot, thus putting them out of position for an effective follow-through.
  • For a little guy, Break is full of endless and infective enthusiasm. Eager to prove himself and loving to fight, when he first heard that Big Convoy was selected to lead him and his teammates, his first action was to test Big Convoy’s power. He found out the hard way. Though a little rowdy, most of the time his heart is in the right place and he tends to be a big morale booster for his comrades. Break cares about his fellow Maximals and will risk his own existence to keep them safe. He fights with an intense drive for victory as well as a competitive drive against fellow teammate, Cohrada. The two Maximals argue constantly over who’s the stronger soldier.
  • Break is an unofficial term which means to find a way to abuse a card or combination of cards to make them incredibly powerful. For example, upon its release, "Pot of Avarice" was looked down upon by many duelists, as they felt its effect to be more of a hindrance than a help (returning 5 monsters to the deck was considered too steep a price for drawing two cards, "fattening" the deck and thus slowing it down). However, later many duelists began pairing it with "Magical Merchant", making a powerful Deck type and "breaking" the card.
  • A break, sometimes called a coffee break, was a brief period of respite and refreshment during one's workday. In 2265, Lee Kelso came to sickbay during his coffee break to visit a recuperating Gary Mitchell. (TOS: "Where No Man Has Gone Before" ) In 2376, after Tuvok located Dala's phony version of the Delta Flyer, Kathryn Janeway told Harry Kim to tell Tom Paris that his coffee break was over. (VOY: "Live Fast and Prosper")
  • Break occurs when a character's bravery points are completely depleted by the use of Brave attacks or Summons. When this occurs, the character will have to wait for their bravery points to recharge over time, or use Brave attacks to recharge the lost points. During this time, HP attacks will deal no damage whatsoever, and will only begin to inflict HP once the bravery points have reached the base value. However, Brave attacks will have a higher chance at inflicting critical hits, boosting the bravery points gained. If you are successful in inflicting Break on an opponent, you will be rewarded with their bravery points, plus the stage bravery. However, the opponent can do the same.
  • School Necromancy [Curse]; Level Cleric 4 Casting Time 1 standard action Components V, S Range close (25 ft. + 5 ft./2 levels) Area one creature for every 5 levels Duration one minute per level Saving Throw Will negates; Spell Resistance yes Raising your fist high, you invoke words to break the body, mind, and spirit, crumbling your foe's battle resolve right before your very eyes. The creature must make a fortitude saving throw or suffer one of the following effects for 1 round per level. • -4 penalty to an ability score • -2 penalty to armor class • -4 to spell resistance
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