Surfaces are the textures used for the ground. There must be at least 5 surface elements in each tileset, one for each surface type. A 6th surface can be defined for cliffs as well (MegaGlest only, but backwards compatible).
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rdfs:label |
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rdfs:comment |
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dcterms:subject | |
dbkwik:glest/prope...iPageUsesTemplate | |
abstract |
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