The Molded are mobile colonies of the Mold, a hyper-evolved bacterium generated by Eveline and presumably other E-Series bioweapons. While technically the zombies of the game, they are not reanimated corpses; rather, any corpses fed to the Mold provides enough fuel to construct the filaments of a Molded from its biomatter; enough Mold in an area can be reshaped into a Molded without a body, in this way, they are similar to the Leech Zombies. They are animalistic and relentless monsters who exist only to serve and protect their E-Series creator.
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rdf:type
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rdfs:label
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rdfs:comment
| - The Molded are mobile colonies of the Mold, a hyper-evolved bacterium generated by Eveline and presumably other E-Series bioweapons. While technically the zombies of the game, they are not reanimated corpses; rather, any corpses fed to the Mold provides enough fuel to construct the filaments of a Molded from its biomatter; enough Mold in an area can be reshaped into a Molded without a body, in this way, they are similar to the Leech Zombies. They are animalistic and relentless monsters who exist only to serve and protect their E-Series creator.
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Attack
| - Arm Swinging, Arm Thrusting/Extending, Biting
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dcterms:subject
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via
| - Mold, by contracting the bacterium via an E-Series subject
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dbkwik:resident-ev...iPageUsesTemplate
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dbkwik:residentevi...iPageUsesTemplate
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Status
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Name
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Based
| - Mutamycete; Primarily human biomass
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HP
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abstract
| - The Molded are mobile colonies of the Mold, a hyper-evolved bacterium generated by Eveline and presumably other E-Series bioweapons. While technically the zombies of the game, they are not reanimated corpses; rather, any corpses fed to the Mold provides enough fuel to construct the filaments of a Molded from its biomatter; enough Mold in an area can be reshaped into a Molded without a body, in this way, they are similar to the Leech Zombies. They are animalistic and relentless monsters who exist only to serve and protect their E-Series creator.
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