The footstepsounds.2da file is the .2da file that defines the sounds feet make when walking on different materials. (The type of material at any location is defined by the walkmesh.) A row in this .2da can be assigned to a creature via scripting (SetFootstepType), but usually the row used is determined by a creature's appearance.
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rdfs:label |
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rdfs:comment |
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dcterms:subject | |
dbkwik:nwn/property/wikiPageUsesTemplate | |
abstract |
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