Safehouses (known as hideouts in Grand Theft Auto III and Grand Theft Auto Advance) are buildings which houses the save point that the protagonist must physically enter in order for the player to save the game. Safehouses are a subset of save points, as they are more than just a floating save icon. Some safehouses offer garages to store vehicles and a place to change the player's clothing.
Safehouses (known as hideouts in Grand Theft Auto III and Grand Theft Auto Advance) are buildings which houses the save point that the protagonist must physically enter in order for the player to save the game. Safehouses are a subset of save points, as they are more than just a floating save icon. Some safehouses offer garages to store vehicles and a place to change the player's clothing. Prior to Grand Theft Auto: San Andreas, most save points were outside safehouses. In Grand Theft Auto: Chinatown Wars, some safehouses include seclusion where the player can take hijacked vehicles with stolen contents to search.
* Safehouses in Grand Theft Auto III
* Safehouses in Grand Theft Auto: Vice City
* Safehouses in Grand Theft Auto Advance
* Safehouses in Grand Theft Auto: San Andreas
* Safehouses in Grand Theft Auto: Liberty City Stories
* Safehouses in Grand Theft Auto: Vice City Stories
* Safehouses in Grand Theft Auto IV
* Safehouses in The Lost and Damned
* Safehouse in The Ballad of Gay Tony
* Safehouses in Grand Theft Auto: Chinatown Wars
* Safehouses in Grand Theft Auto V
* Safehouses in Grand Theft Auto Online