About: Ian's Cross   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Ian's Cross is an official skirmish map from Supreme Commander. This map also features several destroyed experimental units, (including a crashed CZAR right in the centre, if you look closely you can see it's crater.) These should be harvested as soon as possible to bolster your war effort. As the name states, this map is designed in a cross, leading many fights to take place in the centre. There are also pathways to the adjacent mountain that contain Mass deposits, and can serve as a good way to bombard your opponent with TMLs and Artillery.

AttributesValues
rdfs:label
  • Ian's Cross
rdfs:comment
  • Ian's Cross is an official skirmish map from Supreme Commander. This map also features several destroyed experimental units, (including a crashed CZAR right in the centre, if you look closely you can see it's crater.) These should be harvested as soon as possible to bolster your war effort. As the name states, this map is designed in a cross, leading many fights to take place in the centre. There are also pathways to the adjacent mountain that contain Mass deposits, and can serve as a good way to bombard your opponent with TMLs and Artillery.
Version
  • 3(xsd:integer)
dbkwik:supcom/prop...iPageUsesTemplate
Name
  • Ian's Cross
Type
  • skirmish
MapCode
  • SCMP_006
MaxPlayers
  • 4(xsd:integer)
Description
  • Named for an early explorer, Ian's Cross has witnessed countless battles. The relatively open area and plentiful Mass deposits have encouraged continual battles for several years.
Source
  • Supreme Commander official
Size
  • 20(xsd:integer)
abstract
  • Ian's Cross is an official skirmish map from Supreme Commander. This map also features several destroyed experimental units, (including a crashed CZAR right in the centre, if you look closely you can see it's crater.) These should be harvested as soon as possible to bolster your war effort. As the name states, this map is designed in a cross, leading many fights to take place in the centre. There are also pathways to the adjacent mountain that contain Mass deposits, and can serve as a good way to bombard your opponent with TMLs and Artillery.
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