Barong is a fictional character in the Mythology of Bali. He is the king of the spirits, leader of the hosts of good, and enemy of Rangda in the mythological traditions of Bali. A protector spirit, he is often represented by a lion. The lion barong is one of five traditional Barong. In Bali each region of the island has its own protective spirit for its forests and lands. Each Barong for each region is modeled after a different animal. There is a boar, a tiger, a dragon (or serpent) and the traditional lion.
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| - Barong is a fictional character in the Mythology of Bali. He is the king of the spirits, leader of the hosts of good, and enemy of Rangda in the mythological traditions of Bali. A protector spirit, he is often represented by a lion. The lion barong is one of five traditional Barong. In Bali each region of the island has its own protective spirit for its forests and lands. Each Barong for each region is modeled after a different animal. There is a boar, a tiger, a dragon (or serpent) and the traditional lion.
- Ook is Barong de naam van de koning der geesten, de leider van de goede krachten in de Balinese mythologie.
- Barong (バロン, Baron) is a Level 65 Persona of the Emperor Arcana. It can be obtained from the Magatsu Mandala dungeon. Barong inherits "Physical" skills from the card fusions.
- The struggle between the forces of good and evil is represented in tales from the Indonesian island of Bali. Barong represents the forces of good - it is the protector of mankind, using its charms and magic to defend villagers against the deathly black magics of the witch Rangda. He is a guardian spirit that is most commonly seen in the form of a lion, although each region within Bali has its own version of Barong, the others being a dragon, boar or a tiger. Barong is animated by the brother spirit Banas Pati Rajah to do battle with Rangda in order to restore the balance between good and evil. However after Rangda is killed, she is eventually resurrected, and Barong must do battle once again. This eternal battle is depicted in rituals seen in Bali, and in recent times have become an attrac
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sameAs
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Stone
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Level
| - 43(xsd:integer)
- 46(xsd:integer)
- 49(xsd:integer)
- 51(xsd:integer)
- 52(xsd:integer)
- 54(xsd:integer)
- 56(xsd:integer)
- 58(xsd:integer)
- 60(xsd:integer)
- 62(xsd:integer)
- 63(xsd:integer)
- 64(xsd:integer)
- 65(xsd:integer)
- 68(xsd:integer)
- 69(xsd:integer)
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CP
| - 9(xsd:integer)
- 10(xsd:integer)
- 40(xsd:integer)
- 45(xsd:integer)
- 68(xsd:integer)
- 74(xsd:integer)
- 78(xsd:integer)
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Strength
| - 22(xsd:integer)
- 23(xsd:integer)
- 40(xsd:integer)
- 48(xsd:integer)
- 50(xsd:integer)
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Alignment
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Attack
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dcterms:subject
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Ice
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Sleep
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Refine
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Drops
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Battle Start
| - I'm a problem terminator!
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Paralyze
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Fear
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Agility
| - 16(xsd:integer)
- 17(xsd:integer)
- 28(xsd:integer)
- 36(xsd:integer)
- 44(xsd:integer)
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Luck
| - 14(xsd:integer)
- 29(xsd:integer)
- 34(xsd:integer)
- 44(xsd:integer)
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Weak
| - Dark
- Death
- Wind
- -
- Death, Charm, Panic
- Fire, Dark
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Soldiers
| - 2600(xsd:integer)
- 2860(xsd:integer)
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Curse
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MATK
| - 31(xsd:integer)
- 116(xsd:integer)
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Hitpoints
| - 392(xsd:integer)
- 456(xsd:integer)
- 462(xsd:integer)
- 468(xsd:integer)
- 587(xsd:integer)
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skill lv
| - Deal 250% DMG to a single enemy / 10% chance
- Deal 350% DMG to a single enemy / 15% chance
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Hit
| - 18(xsd:integer)
- 28(xsd:integer)
- 98(xsd:integer)
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